Serching Vectors from Vehicle Quats
#10

what is

Float:q1_x,Float:q1_y
and
Float:centre_x = 0.0,Float:centre_y = 0.0,Float:centre_z = 0.0

?
Код:
   tmp1 = q1.y*q.z;
   tmp2 = q1.x*q.w;
Код:
if (centre_x && centre_y && centre_z == 0.0)
    {
        a1 = a2=a3=0.0;
    }
    else
    {
        a1 = centre_x;
        a2 = centre_y;
        a3 = centre_z;
    }
    new Float: m03 = a1 - a1 * m00 - a2 * m01 - a3 * m02;
    new Float: m13 = a2 - a1 * m10 - a2 * m11 - a3 * m12;
    new Float: m23 = a3 - a1 * m20 - a2 * m21 - a3 * m22;
Reply


Messages In This Thread
Serching Vectors from Vehicle Quats - by Falco-Ger - 25.10.2011, 10:26
Re: Serching Vectors from Vehicle Quats - by Gamer_Z - 25.10.2011, 15:29
Re: Serching Vectors from Vehicle Quats - by Falco-Ger - 25.10.2011, 17:06
Re: Serching Vectors from Vehicle Quats - by Gamer_Z - 25.10.2011, 23:44
Re: Serching Vectors from Vehicle Quats - by Kar - 25.10.2011, 23:55
Re: Serching Vectors from Vehicle Quats - by Falco-Ger - 26.10.2011, 09:38
Re: Serching Vectors from Vehicle Quats - by Gamer_Z - 26.10.2011, 10:06
Re: Serching Vectors from Vehicle Quats - by Falco-Ger - 26.10.2011, 13:39
Re: Serching Vectors from Vehicle Quats - by Gamer_Z - 26.10.2011, 22:32
Re: Serching Vectors from Vehicle Quats - by Falco-Ger - 27.10.2011, 10:36

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