27.10.2011, 08:32
it is defined, I am using the intelliNPC and its name is still michael
On top of OnPlayerCommandText:
GetPlayerID function:
On top of OnPlayerCommandText:
pawn Код:
new npcid = GetPlayerID("Michael");
pawn Код:
stock GetPlayerID(const playername[], partofname=0)
{
new i;
new playername1[64];
for (i=0;i<MAX_PLAYERS;i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i,playername1,sizeof(playername1));
if (strcmp(playername1,playername,true)==0)
{
return i;
}
}
}
new correctsigns_userid=-1;
new tmpuname[128];
new hasmultiple=-1;
if(partofname)
{
for (i=0;i<MAX_PLAYERS;i++)
{
if (IsPlayerConnected(i))
{
GetPlayerName(i,tmpuname,sizeof(tmpuname));
if(!strfind(tmpuname,playername1[partofname],true, 0))
{
hasmultiple++;
correctsigns_userid=i;
}
if (hasmultiple>0)
{
return -2;
}
}
}
}
return correctsigns_userid;
}