25.10.2011, 01:35
Como? Desculpe =/
Code:
public OnPlayerDeath(playerid, killerid, reason) { PlayerInfo[killerid][pKills] += 1; new string[128]; new name[MAX_PLAYER_NAME]; new name2[MAX_PLAYER_NAME]; new deathreason[20]; new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); GetPlayerName(playerid, name, sizeof(name)); GetPlayerName(killerid, name2, sizeof(name2)); if(ProvocoMorro[playerid] == 1) { GangZoneStopFlashForAll(GZMorro); GangZoneShowForAll(GZMorro, 0xFF66FFAA); GuerranoMorro = 0; ProvocoMorro[playerid] = 0; donomorro = 0; Dominando[playerid] = 0; KillTimer(TempoGuerraMorro); } if(ProvocoParque[playerid] == 1) { GangZoneStopFlashForAll(GZParque); GangZoneShowForAll(GZParque, 0xFF66FFAA); GuerranoParque = 0; ProvocoParque[playerid] = 0; donoparque = 0; Dominando[playerid] = 0; KillTimer(TempoGuerraParque); } if(ProvocoShop[playerid] == 1) { GangZoneStopFlashForAll(GZShop); GangZoneShowForAll(GZShop, 0xFF66FFAA); GuerranoShop = 0; ProvocoShop[playerid] = 0; donoshop = 0; Dominando[playerid] = 0; KillTimer(TempoGuerraShop); } if(killerid != INVALID_PLAYER_ID) { if(GetPlayerWeapon(killerid) != reason) { if(AntiFakeKill == 1) { if(FakeKillWarns[playerid] == 4) { format(string, sizeof(string), "%s (%d), Foi kickado Pelo Anticheat Need_Ziinho Por Possivel Hack De Fake Death.", name, playerid); SendClientMessageToAll(COLOR_NICERED, string); SendClientMessage(playerid,COLOR_LIGHTBLUE, "Vocк Foi Kickado Pelo Anticheater Por Possнvel Fake Death."); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Anticheat Kickou %s for: Fake Death hacks.",d,m,y,h,mi,s,name); KickLog(string); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Kickado Pelo Anticheat - Hack De Fake Death.",d,m,y,h,mi,s,name); AddPunishment(playerid, string); Kick(playerid); } format(string, sizeof(string), "[Server]: %s (%d) Estб Possivelmente Usando Hack De Fake Death; Cheque Ele Imediatamente!!", name, playerid); SendAdminMessage(COLOR_YELLOW, string); PlayerSuspicious[playerid] = 1; PlayerFakeDeathHacking[playerid] = 1; PlayerGotSpottedRecently[playerid] = 1; FakeKillWarns[playerid] ++; SetTimerEx("ResetAcWarn", 300000, 0, "i", playerid); } } } if(GetPlayerState(killerid) == PLAYER_STATE_DRIVER) { if(AntiDriveBy == 1) { PlayerInfo[killerid][pWarns] ++; if(PlayerInfo[playerid][pWarns] == 3) { format(string, sizeof(string), "%s (%d), Foi Kickado Pelo Anticheat Need_Ziinho Por Drive-By Excessivo.", name2, killerid); SendClientMessageToAll(COLOR_NICERED, string); SendClientMessage(killerid,COLOR_LIGHTBLUE, "Vocк Foi Kickado Pelo Anticheat Por Fazer Drive-By Excessivo"); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Anticheat Kickou %s Por: Drive-By Excessivo",d,m,y,h,mi,s,name2); KickLog(string); Kick(killerid); } else { format(string, sizeof(string), "%s (%d), Cometeu Drive-By em %s.", name2, killerid, name); SendClientMessageToAll(COLOR_NICERED, string); SendClientMessage(killerid,COLOR_LIGHTBLUE, "Vocк Foi Avisado Pelo Anticheat Por Fazer Drive-By Excessivo"); format(string, sizeof(string), "[Server]: %s Matou Alguйm Com Drive-By; O Jogador Foi Advertido.", name2); SendAdminMessage(COLOR_YELLOW, string); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] Advertido Pelo Anticheat - Motivo: Drive-By Excessivo.",d,m,y,h,mi,s); AddPunishment(killerid, string); } } } if(killerid != INVALID_PLAYER_ID) { if(reason == 0) { deathreason = "Arma Branca"; } else if(reason == 36 || reason == 35 || reason == 40 || reason == 16) { deathreason = "Explosгo"; } else if(reason == 18 || reason == 37) { deathreason = "Fogo"; } else if(reason == 51) { deathreason = "Explosгo"; } else if(reason == 50) { deathreason = "Drive-By"; } else { GetWeaponName(reason, deathreason, sizeof(deathreason)); } format(string, sizeof(string),"[INFO]: %s (%d) Foi Morto Por %s (%d) - %s", name,playerid,name2,killerid,deathreason); SendAdminMessage(COLOR_GREEN, string); } else { new text[30]; if(reason == 51) { text = "Explosгo"; } else if(reason == 53) { text = "Afogado"; } else if(reason == 54) { text = "Colisгo"; } else { text = "Morte"; } format(string, sizeof(string),"[INFO]: %s (%d) Morreu. (%s)",name,playerid, text); SendAdminMessage(COLOR_GREEN, string); } new playercash; new victimteam = gTeam[playerid]; new Float:px,Float:py,Float:pz; new killerteam = gTeam[killerid]; ScriptMoneyUpdated[playerid] = 1; TextDrawHideForPlayer(playerid, Textdraw39[playerid]); TextDrawHideForPlayer(playerid, Textdraw40[playerid]); gPlayerSpawned[playerid] = 0; if(PlayerInfo[playerid][pAdminDuty] >= 1) { PlayerInfo[playerid][pAdminDuty] = 0; } GetPlayerPos(playerid, px, py, pz); if(gPlayerUsingLoopingAnim[playerid]) { gPlayerUsingLoopingAnim[playerid] = 0; TextDrawHideForPlayer(playerid,txtAnimHelper); } if(WantedPoints[playerid] > 0) { new dstring[128]; new wanted = WantedPoints[playerid]; new diecash = 0; while(WantedPoints[playerid] > 0) { diecash += 500; WantedPoints[playerid] --; } format(dstring, sizeof(dstring), "Vocк Perdeu R$%d por morrer com %d Pontos De Procurado.", diecash, wanted); SendClientMessage(playerid, COLOR_YELLOW, dstring); SafeGivePlayerMoney(playerid, - diecash); PlayerInfo[playerid][pWantedDeaths] += 1; } if(PlayerOnMission[playerid] > 0) { GameTextForPlayer(playerid, "~r~Missao Falhada", 5000, 3); PlayerOnMission[playerid] = 0; PlayerInfo[playerid][pMissionNr] = 0; } WantedPoints[playerid] = 0; WantedLevel[playerid] = 0; if(PlayerInfo[playerid][pVIP] == 2) {SetPlayerHealth(playerid, 100.0); } else if(PlayerInfo[playerid][pVIP] == 3) {SetPlayerHealth(playerid, 100.0); SetPlayerArmour(playerid, 100.0); } else { SetPlayerHealth(playerid, 50.0+PlayerInfo[playerid][pSHealth]); } MedicBill[playerid] = 1; gPlayerSpawned[playerid] = 1; SafeTime[playerid] = 60; Checked[playerid] = 1; PlayerGotSpottedRecently[playerid] = 1; SetTimerEx("ResetAcWarn",20000,false, "i", playerid); if(killerid != 255) { if(GetPlayerState(killerid) == 2) { if(ProxDetectorS(20, killerid, playerid)) { if(!IsPlayerInAnyVehicle(playerid)) { if(PlayerInfo[killerid][pMember] == 1||PlayerInfo[killerid][pLeader] == 1||PlayerInfo[killerid][pMember] == 2||PlayerInfo[killerid][pLeader] ==2) { SendClientMessage(killerid, COLOR_YELLOW, "Esta foi uma morte com Drive-By, nгo abuse!"); return 1; } SetPlayerCriminal(killerid,255,"Homicнdio"); return 1; } } } } if (reason == 22) { if (PlayerInfo[killerid][pPistSkill] >= 0 && PlayerInfo[killerid][pPistSkill] <= 1000) { PlayerInfo[killerid][pPistSkill] += 2; SetPlayerSkills(killerid); } } if (reason == 23) { if (PlayerInfo[killerid][pSilenSkill] >= 0 && PlayerInfo[killerid][pSilenSkill] <= 1000) { PlayerInfo[killerid][pSilenSkill] += 2; SetPlayerSkills(killerid); } if (PlayerInfo[killerid][pAchievement0] == 0) { ShowPlayerDialog(killerid,500,DIALOG_STYLE_MSGBOX,"Conquistas:\n Morte Silenciosa (0)","Parabens, Vocк Completou a Conquista 'Morte Silenciosa' \n Vocк Ganhou 200R$ e 50+ de Skill!","Ok","Cancelar"); PlayerInfo[killerid][pSilenSkill] += 50; SafeGivePlayerMoney(killerid,200); PlayerInfo[playerid][pAchievement0] = 0; } } if (reason == 24) { if (PlayerInfo[killerid][pDesertSkill] >= 0 && PlayerInfo[killerid][pDesertSkill] <= 1000) { PlayerInfo[killerid][pDesertSkill] += 2; SetPlayerSkills(killerid); } } if (reason == 25) { if (PlayerInfo[killerid][pShotgSkill] >= 0 && PlayerInfo[killerid][pShotgSkill] <= 1000) { PlayerInfo[killerid][pShotgSkill] += 2; SetPlayerSkills(killerid); } } if (reason == 26) { if (PlayerInfo[killerid][pSawnSkill] >= 0 && PlayerInfo[killerid][pSawnSkill] <= 800) { PlayerInfo[killerid][pSawnSkill] += 2; SetPlayerSkills(killerid); } } if (reason == 27) { if (PlayerInfo[killerid][pCombSkill] >= 0 && PlayerInfo[killerid][pCombSkill] <= 1000) { PlayerInfo[killerid][pCombSkill] += 2; SetPlayerSkills(killerid); } } if (reason == 28 || reason == 32) { if (PlayerInfo[killerid][pUziSkill] >= 0 && PlayerInfo[killerid][pUziSkill] <= 800) { PlayerInfo[killerid][pUziSkill] += 2; SetPlayerSkills(killerid); } } if (reason == 29) { if (PlayerInfo[killerid][pSmgSkill] >= 0 && PlayerInfo[killerid][pSmgSkill] <= 1000) { PlayerInfo[killerid][pSmgSkill] += 2; SetPlayerSkills(killerid); } } if (reason == 30) { if (PlayerInfo[killerid][pAkSkill] >= 0 && PlayerInfo[killerid][pAkSkill] <= 1000) { PlayerInfo[killerid][pAkSkill] += 2; SetPlayerSkills(killerid); } } if (reason == 31) { if (PlayerInfo[killerid][pM4Skill] >= 0 && PlayerInfo[killerid][pM4Skill] <= 1000) { PlayerInfo[killerid][pM4Skill] += 2; SetPlayerSkills(killerid); } } if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11) { DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; } new caller = Mobile[playerid]; if(caller != 255) { if(caller < 255) { SendClientMessage(caller, COLOR_GRAD2, "** A Ligaзгo Caiu...."); CellTime[caller] = 0; CellTime[playerid] = 0; Mobile[caller] = 255; } Mobile[playerid] = 255; CellTime[playerid] = 0; } ClearCrime(playerid); if(GettingCK[playerid] < 999) { if(IsPlayerConnected(killerid)) { if(OnCK[killerid] < 999) { new killer[MAX_PLAYER_NAME]; new dier[MAX_PLAYER_NAME]; GetPlayerName(playerid, dier, sizeof(dier)); GetPlayerName(killerid, killer, sizeof(killer)); format(string, sizeof(string), "* %s Executou um Character Kill em vocк, vocк nгo pode mais capaz de jogar com este personagem.",killer); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "** %s Executou Character Killed Em %s **",killer,dier); CKLog(string); BroadCast(COLOR_LIGHTRED, string); PlayerInfo[playerid][pCK] = 1; if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; } else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; } if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; } else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; } KickPlayer[playerid] = 1; } } } if(PlayerInfo[playerid][pHeadValue] > 0) { if(IsPlayerConnected(killerid)) { if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8) { if(GoChase[killerid] == playerid) { //ConsumingMoney[killerid] = 1; new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); SafeGivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]); format(string,128,"<< Killer %s completou o contrato em %s e coletou R$%d >>",killer,name,PlayerInfo[playerid][pHeadValue]); SendFamilyMessage(8, COLOR_YELLOW, string); PlayerInfo[playerid][pHeadValue] = 0; GotHit[playerid] = 0; GetChased[playerid] = 999; GoChase[killerid] = 999; } } } } if(victimteam >= 4) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); new slice = 100; //R$100 playercash = GetPlayerMoney(playerid); if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points if(SafeTime[playerid] <= 0) { if(gTeam[killerid] != gTeam[playerid]) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2; } else { PlayerInfo[killerid][pKills]++; } PlayerInfo[playerid][pKills]--; } } /*if (strlen(deathreason) > 0)// patch { if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal { format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason); } else { format(string, sizeof(string), ".: %s murdered %s. (%s) for R$%d :.", killer, name, deathreason, slice); } } else { if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid])) { format(string, sizeof(string), ".: %s murdered %s :.", killer, name); } else { format(string, sizeof(string), ".: %s murdered %s for R$%d :.", killer, name, slice); } }*/ if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4)) { slice = 0; } if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill { slice = 0; } if (playercash > 0) { SafeGivePlayerMoney(playerid, -slice); } else { slice = slice+500; } //SafeGivePlayerMoney(killerid, slice); //GameTextForPlayer(playerid, dmessage, 5000, 2); PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0); if (((gTeam[killerid]) == 3) && reason != 49) { SetPlayerCriminal(killerid,255, "Homicнdio De Primeiro Grau"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Atropelamento"); } } } else if (victimteam == 2) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Cop kill PlayerInfo[playerid][pKills]--; if (gTeam[killerid] == 2)//cops kill cop { //format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for R$%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); SafeGivePlayerMoney(killerid, -suecost); SafeGivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else { //format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason); } if (gTeam[killerid] >= 3) { WantedPoints[killerid] += 2; //+ 2 wanted points if(reason != 49) { SetPlayerCriminal(killerid,255, "Homicнdio De Primeiro Grau"); } else if (reason == 49) { SetPlayerCriminal(killerid,255, "Atropelamento"); } } if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2; } else { PlayerInfo[killerid][pKills]++; } WantedPoints[killerid]+=2; } //BroadCast(COLOR_RED, string); } } else if (victimteam == 3) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Civ kill if ((gTeam[killerid]) == 2)//cops kill civ { if(WantedLevel[playerid] < 1) { //format(string,128,".: Officer %s murdered %s (%s) and was sued for R$%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); SafeGivePlayerMoney(killerid, -suecost); SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill } } else { //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason); WantedPoints[killerid] += 2; } if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49) { SetPlayerCriminal(killerid,255, "Homicнdio De Primeiro Grau"); } else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49) { SetPlayerCriminal(killerid,255, "Atropelamento"); } //BroadCast(COLOR_RED, string); } } else if (victimteam == 1) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Civ kill if ((gTeam[killerid]) == 2)//cops kill civ { //format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for R$%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); SafeGivePlayerMoney(killerid, -suecost); SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill } else if ((gTeam[killerid]) == 1)//med kill civ { //format(string,128,".: Paramedic %s murdered %s (%s) and was sued for R$%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); SafeGivePlayerMoney(killerid, -suecost); SafeGivePlayerMoney(playerid, suecost+10);//+100pays hospital bill } else { //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason); } if (((gTeam[killerid]) == 4) && reason != 49) { SetPlayerCriminal(killerid,255, "Homicнdio De Primeiro Grau"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Atropelamento"); } //BroadCast(COLOR_RED, string); } } if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2) { SetPlayerFree(playerid,killerid, "Foi Morto"); } if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0) { if (BusrouteEast[playerid][0] != 0) BusrouteEnd(playerid, BusrouteEast[playerid][1]); else if (BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, BusrouteWest[playerid][1]); else BusrouteEnd(playerid, 0); } if(FarmerVar[playerid] != 0) { FarmerVar[playerid] = 0; DisablePlayerCheckpoint(playerid); } if(DrugFarmerVar[playerid] != 0) { DrugFarmerVar[playerid] = 0; DisablePlayerCheckpoint(playerid); } if(SmugglerWork[playerid] != 0) { SmugglerWork[playerid] = 0; DisablePlayerCheckpoint(playerid); } killerid = INVALID_PLAYER_ID; SetRealMoney(playerid, ScriptMoney[playerid]); SetPlayerColor(playerid,0xBBBBBB00); SafeResetPlayerWeapons(playerid); return 1; }