23.10.2011, 14:32
pawn Код:
#include a_samp
new
Text:level[MAX_PLAYERS];
forward
txdraw(playerid);
public OnFilterScriptInit()
{
print("lol!");
return 0x1;
}
public OnFilterScriptExit()
{
print("lol.");
return 0x1;
}
public OnPlayerConnect(playerid)
{
level[playerid] = TextDrawCreate(500.000000, 101.000000, "--");
TextDrawBackgroundColor(level[playerid], 255);
TextDrawFont(level[playerid], 3);
TextDrawLetterSize(level[playerid], 0.300000, 1.000000);
TextDrawColor(level[playerid], -1);
TextDrawSetOutline(level[playerid], 0);
TextDrawSetProportional(level[playerid], 1);
TextDrawSetShadow(level[playerid], 1);
txdraw(playerid);
return 0x1;
}
public OnPlayerSpawn(playerid)
{
return SetTimerEx("level",3600*8,true,"d",playerid);
}
public txdraw(playerid)
{
new
Sstr_[35];
SetPlayerScore(playerid,GetPlayerScore(playerid)+1);
format(Sstr_,sizeof(Sstr_),"~g~Level: %d",GetPlayerScore(playerid));
TextDrawSetString(level[playerid],Sstr_);
TextDrawShowForPlayer(playerid,level[playerid]);
}