20.10.2011, 22:39
It simply assigns the vehicleid of the last created vehicle to that variable, so you know what the static cars are and what the dynamic cars are. Let's say that you have 100 cars in your gamemode, then the gStaticCars variable would hold the value 100. Anything less or equal than that is considered a static car. Anything greater than that is a dynamically created car.
Just go away with your inefficient code.
Just go away with your inefficient code.