Checking if a player is close to car.
#4

By that, GetClosestVehicle I got already in my script.

pawn Код:
stock GetClosestVehicle(playerid)
{
    if(IsPlayerConnected(playerid) && IsVehicleConnected(0))
    {
        new closestvehicle=0;
        new Float:closestdist=GetDistanceToVehicle(playerid,0);
        for(new vehicleid=0; vehicleid<MAX_VEHICLES; vehicleid++)
        {
            new Float:dist = GetDistanceToVehicle(playerid,vehicleid);
            if ((dist < closestdist))
            {
                closestdist = dist;
                closestvehicle = vehicleid;
            }
        }
        return closestvehicle;
    }
    return -1;
}
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Messages In This Thread
Checking if a player is close to car. - by Supercop - 20.10.2011, 12:25
Re: Checking if a player is close to car. - by Stigg - 20.10.2011, 12:57
Re: Checking if a player is close to car. - by Supercop - 20.10.2011, 13:02
Re: Checking if a player is close to car. - by Supercop - 20.10.2011, 13:12
Re: Checking if a player is close to car. - by Supercop - 20.10.2011, 19:44
Re: Checking if a player is close to car. - by =WoR=Varth - 20.10.2011, 21:52
Re: Checking if a player is close to car. - by Supercop - 21.10.2011, 08:00

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