Quote:
Originally Posted by Pablo Borsellino
Ex. how to use the new Keys:
pawn Код:
public OnPlayerUpdate(playerid) { new ud,lr,keys; GetPlayerKeys(playerid,keys,ud,lr); if(keys==KEY_YES)SendClientMessage(playerid,-1,"YES"); else if(keys==KEY_NO)SendClientMessage(playerid,-1,"NO"); else if(keys==KEY_CTRL_BACK)SendClientMessage(playerid,-1,"CTRL BACK"); return true; }
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You know it gets called for OnPlayerKeyStateChange too right?