18.10.2011, 21:44
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new string[128];
new sendername[MAX_PLAYER_NAME];
new newcar = GetPlayerVehicleID(playerid);
new gun1 = GetPlayerWeapon(playerid);
new gunname1[24];
GetWeaponName(gun1,gunname1,sizeof(gunname1));
if (PRESSED(64) && !j_Bicicleta(GetPlayerVehicleID(playerid)) && !IsModelABoat(GetPlayerVehicleID(playerid)) && !IsModelAHeli(GetPlayerVehicleID(playerid)) && !IsModelABike(GetPlayerVehicleID(playerid)) && !IsModelAPlane(GetPlayerVehicleID(playerid)) && !IsATrator(GetPlayerVehicleID(playerid)) && !IsASweeper(GetPlayerVehicleID(playerid)))
{

