Quote:
Originally Posted by umarmalik
Here is onplayerText:
pawn Код:
public OnPlayerText(playerid, text[]) { new tmp[128]; new string[128]; new sendername[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s: ID:%d TEXT: %s", sendername, playerid, text); TextLog(string); if (gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_LIGHTRED, "[SERVER]: You are not logged in."); return 0; } else if(BenchPresses[playerid] != 0) { SendClientMessage(playerid, COLOR_LIGHTRED, "You cannot use this while bench pressing."); return 0; } else if(Hospitalized[playerid] == 1) { SendClientMessage(playerid, COLOR_LIGHTRED, " You cannot do this right now !"); return 0; } else if(Mute[playerid] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, "You cannot speak, you have been silenced"); return 0; } else if(UsingSpawnBar[playerid] > 0) { SendClientMessage(playerid, COLOR_LIGHTRED, " You cannot do this right now !"); return 0; }
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Find the ApplyAnimation in OnPlayerText and put like this:
pawn Код:
if(GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_NONE) ApplyAnimation(/*whatever is in your code*/);