ApplyAnimation works after 2nd call only
#1

Hello,

I got a little problem. I have some ApplyAnimation() functions in my script and after entering the command to execute them the first time nothing happens. When I enter the command afterwards it works fine all the time.

So basically just the first call of ApplyAnimation ends in "Do-Nothing".

Any suggestions? Here is a little extract of how the ApplyAnimation functions work.

Код:
dcmd_arrest(playerid,params[])
{
	#pragma unused params
	ApplyAnimation( playerid,"ped", "ARRESTgun", 4.0, 0, 0, 0, 1, 0,1);
	SetPVarInt(playerid,"IsAnimated",1);

	return 1;
}

dcmd_arrested(playerid,params[])
{
	#pragma unused params
	ApplyAnimation(playerid, "POLICE", "crm_drgbst_01", 4.0, 0, 0, 0, 1, 0,1);
	SetPVarInt(playerid,"IsAnimated",1);

	return 1;
}

dcmd_bleeding(playerid,params[])
{
	#pragma unused params
	ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0,1);
	SetPVarInt(playerid,"IsAnimated",1);

	return 1;
}

dcmd_crossarms(playerid,params[])
{
	#pragma unused params
	ApplyAnimation(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 1, 0, 0, 0, 0,1);
	SetPVarInt(playerid,"IsAnimated",1);

	return 1;
}

dcmd_crack(playerid,params[])
{
	#pragma unused params
	ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0,1);
	SetPVarInt(playerid,"IsAnimated",1);

	return 1;
}
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Messages In This Thread
ApplyAnimation works after 2nd call only - by BloodyEric - 18.10.2011, 08:26
Re: ApplyAnimation works after 2nd call only - by Vince - 18.10.2011, 08:55
AW: ApplyAnimation works after 2nd call only - by BloodyEric - 18.10.2011, 09:02

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