OBJECT FACING POS [ L00K ]
#8

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Originally Posted by KyleSmith
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This screenie is with only the Y rot set:



As you can see some are correct pre done, but even if I do set the Z, it's going to be out again where others will be fine and others not as if I use like SetObjectFacingPos it makes them all go wacky.
Guys, is there a way to check where the next arrow is heading, so, if the next arrow is infront face it infront, or if its going to the left face it left?
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Messages In This Thread
OBJECT FACING POS [ L00K ] - by Kyle - 15.10.2011, 19:50
Re: OBJECT FACING POS [ L00K ] - by Kingunit - 15.10.2011, 21:55
Re: OBJECT FACING POS [ L00K ] - by Kyle - 15.10.2011, 22:03
Re: OBJECT FACING POS [ L00K ] - by Kayaque - 15.10.2011, 22:05
Re: OBJECT FACING POS [ L00K ] - by Kyle - 15.10.2011, 22:11
Re: OBJECT FACING POS [ L00K ] - by JernejL - 15.10.2011, 22:18
Re: OBJECT FACING POS [ L00K ] - by Kyle - 15.10.2011, 22:19
Re: OBJECT FACING POS [ L00K ] - by Kyle - 16.10.2011, 09:51
Re: OBJECT FACING POS [ L00K ] - by Kyle - 16.10.2011, 10:32
Re: OBJECT FACING POS [ L00K ] - by Lorenc_ - 16.10.2011, 10:44

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