Quote:
Originally Posted by KyleSmith
This screenie is with only the Y rot set:
As you can see some are correct pre done, but even if I do set the Z, it's going to be out again where others will be fine and others not as if I use like SetObjectFacingPos it makes them all go wacky.
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Guys, is there a way to check where the next arrow is heading, so, if the next arrow is infront face it infront, or if its going to the left face it left?