OnPlayerConnect doesn't call
#6

Quote:
Originally Posted by Jason_Thunde
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Try check in the Includes if there Exists any OnPlayerConnect.
OnPlayerShootPlayer only contains something... However, like said before. It shouldn't be the problem.

Version: 5.0, I'll check for any updates now.

pawn Код:
// OnPlayerConnect
public OnPlayerConnect(playerid)
{
    RL_Shooting[playerid]=false;
    RL_Released[playerid]=0;
    return (RL_OPC)?CallLocalFunction("RL_OnPlayerConnect","i",playerid):1;
}

#if defined _ALS_OnPlayerConnect
    #undef OnPlayerConnect
#else
    #define _ALS_OnPlayerConnect
#endif
#define OnPlayerConnect RL_OnPlayerConnect

forward RL_OnPlayerConnect(playerid);
EDIT:

Код:
gamemodes\CoD2.amx: During execution of RL_OnPlayerConnect:
gamemodes\CoD2.amx: Run time error 5: "Invalid memory access".
Could this be OnPlayerShootPlayer?
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Messages In This Thread
OnPlayerConnect doesn't call - by Lorenc_ - 16.10.2011, 08:38
Re: OnPlayerConnect doesn't call - by [L3th4l] - 16.10.2011, 08:41
Re: OnPlayerConnect doesn't call - by Lightning[SV] - 16.10.2011, 08:45
Re: OnPlayerConnect doesn't call - by Lorenc_ - 16.10.2011, 09:01
Re: OnPlayerConnect doesn't call - by Jason_Thunde - 16.10.2011, 09:10
Re: OnPlayerConnect doesn't call - by Lorenc_ - 16.10.2011, 09:17

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