16.10.2011, 03:42
try this:
pawn Код:
if(gPlayerClass[playerid] == DEMOLITION)
{
if((newkeys & KEY_CROUCH) && (newkeys & KEY_FIRE) )
{
if(pSpawned[playerid] == 1)
{
if (GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
if( hasbombs[playerid] == 1)
{
if(Planted[playerid] == 1)
{
GivePlayerWeapon(playerid, 40, 1);
ClearAnimations(playerid);
ApplyAnimation(playerid,"PED","bomber",4.0,0,0,0,0,1000);
SetTimerEx("Explode", 1200, 0, "i", playerid);
SetPlayerArmedWeapon(playerid, 0);
return 1;
}
if(Planted[playerid] == 0)
{
GetPlayerPos(playerid, bx[playerid], by[playerid], bz[playerid]);
C4[playerid] = CreateObject(1252, bx[playerid], by[playerid], bz[playerid]-1, -87.6624853592, 0.000000, 0.000000);
Planted[playerid] = 1;
ApplyAnimation(playerid, "BOMBER","BOM_Plant_Loop",4.0,0,0,0,0,1000);
SendClientMessage(playerid,COLOR_YELLOW,"Bomb Planted, Press 'CROUCH + FIRE' to detonate it.");
return 1;
}
}
}
}
}
}