15.10.2011, 14:30
pawn Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch( dialogid )
{
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Level",1);
INI_WriteInt(File,"Cash", 10000);
GivePlayerMoney(playerid, 10000);
INI_WriteInt(File,"Sex",0);
INI_WriteInt(File,"Age",0);
INI_WriteInt(File,"Skin",0);
INI_WriteInt(File,"Leader",0);
INI_WriteInt(File,"Rank",0);
INI_WriteInt(File,"Team",0);
INI_WriteInt(File,"Member",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"VIP",0);
INI_WriteInt(File,"Muted",0);
INI_WriteInt(File,"Tutorial",0);
INI_WriteInt(File,"Mute Time",0);
INI_WriteInt(File,"Banned",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_Close(File);
new sex[] = " Male \n Female ";
ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_LIST, "Please selecet your Gender", sex, "Select","Quit Game");
}
}
case DIALOG_LOGIN:
{
if ( !response ) return Kick ( playerid );
if( response )
{
if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"You have successfully logged in!","Ok","");
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
}
return 1;
}
}
case DIALOG_SEX:
{
if(!response) return Kick(playerid);
if(response)
{
if (listitem == 0)
{
PlayerInfo[playerid][pSex] = 1;
SendClientMessage(playerid, COLOR_YELLOW2,"So you are Male");
ShowPlayerDialog(playerid,6,DIALOG_STYLE_INPUT,"Social Security Office:Age","Hi, Welcome to Los Santos. I just need to you fill out a few forms for me to Process your Citizenship. How old are you?","Submit","Cancel");
}
else if (listitem == 1)
{
PlayerInfo[playerid][pSex] = 2;
PlayerInfo[playerid][pSkin] = 12;
SetPlayerSkin(playerid, 12);
SendClientMessage(playerid, COLOR_YELLOW2,"So you are Female");
ShowPlayerDialog(playerid,6,DIALOG_STYLE_INPUT,"Social Security Office:Age","Hi, Welcome to Los Santos. I just need to you fill out a few forms for me to Process your Citizenship. How old are you?","Submit","Cancel");
}
else
{
Kick(playerid);
}
}
}
case DIALOG_AGE:
{
if(response)
{
PlayerInfo[playerid][pAge] = strval(inputtext);
new string[64];
format(string, sizeof(string),"So you are %s years old", inputtext);
SendClientMessage(playerid, COLOR_YELLOW2, string);
if(strval(inputtext) <= 15)
{
SendClientMessage(playerid, COLOR_WHITE, "SERVER: This is a 16+ Only Server, Grow up and Come Back.");
Kick(playerid);
return 1;
}
if(strval(inputtext) >= 101)
{
SendClientMessage(playerid, COLOR_WHITE, "George: Im sorry our records indicate thats not valid");
ShowPlayerDialog(playerid,6,DIALOG_STYLE_INPUT,"Social Security Office:Age","How Old did you say you were again?","Submit","Cancel");
return 1;
}
SetSpawnInfo(playerid, 0, 0, 1481.0886, -1756.8551, 17.5313, 359.6866, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
}
else
{
Kick(playerid);
}
}
case DIALOG_STORE:
{
if( !response ) return 0;
if( response )
{
switch( listitem )
{
case 0:// The first item listed
{
if(GetPlayerMoney(playerid) < 1) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -1);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_SPRUNK);
}
case 1: // The second item listed
{
if(GetPlayerMoney(playerid) < 2) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -2);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_BEER);
}
case 2: // The third item listed
{
if(GetPlayerMoney(playerid) < 3) return SendClientMessage(playerid, 0xFFFFFF, "You don't have enough cash.");
GivePlayerMoney(playerid, -3);
SetPlayerSpecialAction(playerid, SPECIAL_ACTION_DRINK_WINE);
}
}
}
}
// Next dialogs
return 1;
}

