14.10.2011, 06:13
Fantastic! Taking nodes of all San Andreas is a big work!
You can use Dijkstra's algorithm to calculate shortest path. Also you can link nodes in game with race checkpoints and/or you can put in minimap an icon (maybe streamed) that indicates each point of the path.
You can use Dijkstra's algorithm to calculate shortest path. Also you can link nodes in game with race checkpoints and/or you can put in minimap an icon (maybe streamed) that indicates each point of the path.