Exit Vehicle Problem
#1

Код:
public OnPlayerExitVehicle(playerid, vehicleid)
{
    TogglePlayerControllable(playerid, 1);
	if (GetPlayerState(playerid) == 1)
	{
		return 1;
	}
    if(PlayerInfo[playerid][pSeatBelt] == 1)
    {
      	PlayerInfo[playerid][pSeatBelt] = 0;
        new stringtosee[255];
        new sendername[MAX_PLAYER_NAME];
        GetPlayerName(playerid, sendername, sizeof(sendername));
        new ftext[255];
        if(PlayerInfo[playerid][pSex] == 1)
		{
		    ftext = "his";
		}
        else if(PlayerInfo[playerid][pSex] == 1)
		{
		    ftext = "her";
		}
        format(stringtosee, sizeof(stringtosee), "* %s unbuckles %s seat belt", sendername , ftext);
        ProxDetector(30.0, playerid, stringtosee, 0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA,0xC2A2DAAA);
     	return 1;
	}
	/*if(gGas[playerid] == 1)
	{
	    GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~Left car", 500, 3);
	}*/
	return 1;
}
Here's the code

The problem is that the player doesn't exit if the car's engine isn't started by /start :/

How can I fix that?
Reply


Messages In This Thread
Exit Vehicle Problem - by TheNavigator - 13.10.2011, 14:53
Re: Exit Vehicle Problem - by TheNavigator - 16.10.2011, 14:28
Re: Exit Vehicle Problem - by TheNavigator - 18.10.2011, 20:59
Re: Exit Vehicle Problem - by manchestera - 18.10.2011, 21:02
Re: Exit Vehicle Problem - by TheNavigator - 18.10.2011, 21:06
Re: Exit Vehicle Problem - by TheNavigator - 23.10.2011, 14:17
Re: Exit Vehicle Problem - by TheNavigator - 26.10.2011, 18:34
Re: Exit Vehicle Problem - by TheNavigator - 28.10.2011, 20:18
Re: Exit Vehicle Problem - by FUNExtreme - 28.10.2011, 20:23
Re: Exit Vehicle Problem - by TheNavigator - 29.10.2011, 10:01

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