13.10.2011, 14:09
You have add before
SetPlayerCheckpoint(playerid, Route1[check][0], Route1[check][1], Route1[check][2], 3.0);
line:
DisablePlayerCheckpoint(playerid);
that because other ways the checkpoint not change
I think that should help you.
SetPlayerCheckpoint(playerid, Route1[check][0], Route1[check][1], Route1[check][2], 3.0);
line:
DisablePlayerCheckpoint(playerid);
that because other ways the checkpoint not change
I think that should help you.