[HELP] Seatbelts
#1

Hello!

I made little seatbelt system, but it only affects the driver. Here's the script:
pawn Код:
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{    
    if(Seatbelt[playerid] == 0)
    {
        GetVehicleHealth(vehicleid, vehhealthup[playerid]);
        new Float:health;
        GetPlayerHealth(playerid,health);
        health = health - ((vehhealth[playerid] - vehhealthup[playerid])/10);
        SetPlayerHealth(playerid, health);
        GetVehicleHealth(vehicleid, vehhealth[playerid]);
    }
    else if(Seatbelt[playerid] == 1)
    {
        new str[128];
        GetPlayerName(playerid, str, sizeof(str));
        format(str, sizeof(str), "* Seatbelt saves (( %s ))", str);
        ProxDetector(10.0, playerid, str, COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
    }
    return 1;
}
How could I make it work for all players sitting in the car without overloading server a lot? Any ideas?
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Messages In This Thread
[HELP] Seatbelts - by Dirkon - 11.10.2011, 18:18
Re: [HELP] Seatbelts - by IstuntmanI - 11.10.2011, 18:26

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