11.10.2011, 18:18
Hello!
I made little seatbelt system, but it only affects the driver. Here's the script:
How could I make it work for all players sitting in the car without overloading server a lot? Any ideas?
I made little seatbelt system, but it only affects the driver. Here's the script:
pawn Код:
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
if(Seatbelt[playerid] == 0)
{
GetVehicleHealth(vehicleid, vehhealthup[playerid]);
new Float:health;
GetPlayerHealth(playerid,health);
health = health - ((vehhealth[playerid] - vehhealthup[playerid])/10);
SetPlayerHealth(playerid, health);
GetVehicleHealth(vehicleid, vehhealth[playerid]);
}
else if(Seatbelt[playerid] == 1)
{
new str[128];
GetPlayerName(playerid, str, sizeof(str));
format(str, sizeof(str), "* Seatbelt saves (( %s ))", str);
ProxDetector(10.0, playerid, str, COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
}
return 1;
}