11.10.2011, 12:56
Quote:
![]() - Added OnPlayerGiveDamage callback. This is the opposite of OnPlayerTakeDamage. It is sent by a player who is damaging another player. - More tweaks to the weapon strafing game speed. - Fix for SetPlayerTeam() sometimes desyncing and allowing friendly fire. - Players found a way to avoid colour codes being stripped from the chat text. This has been resolved in 0.3d. - Added the missing player skins. Thanks to IllidanS4 for providing the IDs and the voice file names. |



