How to decide whether a player is a cheater
#10

Quote:
Originally Posted by Rockyfella
There is a cheat where they can teleport vehicles to them. I was playing yesterday and someone was sprawning hundreds of vehicles out of nowhere. e.g planes, helicopters, trucks and many other different types. Excellent topic should be pinned.
Ah yes, right you are, I was assuming that the cheats are designed for a purpose, whereas in reality they are written because someone wondered whether or not they could do that

Heres some stuff I forgot before...


Armour cheat:

If there are cheats to give you weapons, there are probably cheats to give you armour. However, there's a bug where you sometimes spawn with the armour you last had, especially common when the round restarts and everyone is respawned even though they were still alive. This armour is invisible to the other players until you get shot (I think) so it looks like it has spuriously appeared.

Slightly off-topic, it's also possible to spawn with the health you had before you spawned, i.e. with nothing if you died and respawned, or with partial health at the start of a round. The mode programmer can work around this by setting a player's health to 100.0 on player spawn.


Speed Cheats:

Cheaters can drive faster than the game should allow them, overtaking everyone else. I am suspicious about darco's method of building tracks from the GetPlayerPos plots, calculating a velocity and kicking people if they are too high. I used to work in the aerospace industry, on radars, so I know its possible to record reliable tracks from a set of noisy and spurious plots, but is it not possible to go very fast in certain circumstances, without cheating, e.g. nitros, diving in a plane, a sequence of teleports, etc? If you are exceeding the max speed of your vehicle, maybe that is because you are being pushed along by a more powerful vehicle. It's hard to intuitively judge whether someone is using a speed cheat because the physics of the game probably aren't that realistic as its not a pro racing game, especially when there is lag.

Maybe admins could be messaged when someone exceeds the "usual" speed for their vehicle and then they could investigate it. I'm not sure how nitros appear to other players, when they are used, however. It would be easy for the hacker to claim that they are just using a lot of nitros that they bought, instead of speed cheating, and it might be hard for the admin to verify this story if they just see a normal car going fast. Certainly visible vehicle damage (the crumpling of bodywork, etc) is not synced, so why should the exhaust be?

I don't think speed cheats are as serious a problem as the other cheats in the DM modes but they are often very subtle and hard to detect. In the race modes I imagine it's a major problem.
Reply


Messages In This Thread
How to decide whether a player is a cheater - by Spark - 22.08.2006, 17:49
Re: How to decide whether a player is a cheater - by metalpenguin - 22.08.2006, 17:55
Re: How to decide whether a player is a cheater - by Posty - 22.08.2006, 18:29
Re: How to decide whether a player is a cheater - by metalpenguin - 22.08.2006, 20:03
Re: How to decide whether a player is a cheater - by Rockyfella - 22.08.2006, 20:05
Re: How to decide whether a player is a cheater - by Chubb - 22.08.2006, 20:25
Re: How to decide whether a player is a cheater - by Rockyfella - 22.08.2006, 20:34
Re: How to decide whether a player is a cheater - by Chubb - 22.08.2006, 20:40
Re: How to decide whether a player is a cheater - by Posty - 22.08.2006, 23:34
Re: How to decide whether a player is a cheater - by Spark - 22.08.2006, 23:51
Re: How to decide whether a player is a cheater - by Si|ent - 23.08.2006, 03:38
Re: How to decide whether a player is a cheater - by wrong_killer - 23.08.2006, 13:41
Re: How to decide whether a player is a cheater - by Hitman - 24.08.2006, 04:41
Re: How to decide whether a player is a cheater - by Towlies - 24.08.2006, 06:22
Re: How to decide whether a player is a cheater - by wrong_killer - 24.08.2006, 12:41
Re: How to decide whether a player is a cheater - by BoZo - 24.08.2006, 13:23
Re: How to decide whether a player is a cheater - by Spark - 24.08.2006, 17:22
Re: How to decide whether a player is a cheater - by Nfsjunkie91 - 24.08.2006, 17:38
Re: How to decide whether a player is a cheater - by Towlies - 25.08.2006, 18:42
Re: How to decide whether a player is a cheater - by KillSwitch - 26.08.2006, 17:29
Re: How to decide whether a player is a cheater - by Towlies - 27.08.2006, 01:40
Re: How to decide whether a player is a cheater - by [BDC]Scarface - 27.08.2006, 14:01
Re: How to decide whether a player is a cheater - by brains - 28.08.2006, 22:00
Re: How to decide whether a player is a cheater - by TROY - 28.08.2006, 22:43
Re: How to decide whether a player is a cheater - by Simon - 28.08.2006, 23:40
Re: How to decide whether a player is a cheater - by wrong_killer - 29.08.2006, 01:39
Re: How to decide whether a player is a cheater - by TROY - 29.08.2006, 07:44
Re: How to decide whether a player is a cheater - by wrong_killer - 29.08.2006, 12:39
Re: How to decide whether a player is a cheater - by Spark - 29.08.2006, 19:32
Re: How to decide whether a player is a cheater - by Spark - 29.08.2006, 19:37
Re: How to decide whether a player is a cheater - by luisfeliperasmuss - 26.07.2009, 16:12
Re: How to decide whether a player is a cheater - by Adil - 01.08.2009, 23:52

Forum Jump:


Users browsing this thread: 1 Guest(s)