10.10.2011, 21:13
Quote:
The problem is with:
pawn Код:
|
pawn Код:
for(new p = -1; p < MAX_PLAYERS; p++)
{
if(IsPlayerConnected(p))
{
PlayerPlaySound(p,1140,0.0,0.0,0.0);
Kick(killerid);
}
}
The problem is with:
pawn Код:
|
for(new p = -1; p < MAX_PLAYERS; p++)
{
if(IsPlayerConnected(p))
{
PlayerPlaySound(p,1140,0.0,0.0,0.0);
Kick(killerid);
}
}