10.10.2011, 21:10
The problem is with:
If players start from 0 ID, I would assume your max players is set 1 too high, so you either need to lower max players by 1 or in loops put MAX_PLAYERS-1.
pawn Код:
for(new p = 0; p < MAX_PLAYERS; p++)
{
if(IsPlayerConnected(p))
{
PlayerPlaySound(p,1140,0.0,0.0,0.0);
Kick(killerid);
}
}