Please help!!
#1

iam used crashdetect plugin

detect new warnings

Код:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
gamemodes\FTS.amx: During execution of OnPlayerDeath:
gamemodes\FTS.amx: Run time error 4: "Array index out of bounds".
what is the error ?

my function in playerdeath

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    DeathCamera(playerid);
   
    Informacion[playerid][Deaths]++;
   
    GameTextForPlayer(killerid,KSMensajes[random(sizeof(KSMensajes))], 3000, 6);
   
    SendDeathMessage(killerid, playerid, reason);
   
    SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
   
    GivePlayerMoney(killerid,1000);
   

    if(EnZona[playerid] == 0)
    {
        OnWeaponDrop(playerid);
    }

    if(EnZona[killerid] == 0)
    {
        new ArmaCheck = GetPlayerWeapon(killerid);
        if(ArmaCheck == 35 || ArmaCheck == 36 || ArmaCheck == 37 || ArmaCheck == 38 || ArmaCheck == 39)
        {
        new string[300],wea[500];
        new PlayerName[MAX_PLAYER_NAME];
        GetPlayerName(killerid, PlayerName, MAX_PLAYER_NAME);
        new year,month,day; getdate(year, month, day);
        new hour,minute,second; gettime(hour,minute,second);
       
        format(string,sizeof(string),"* Admin NPC kickeo a %s (Armas prohibidas)", PlayerName);
        SendClientMessageToAll(naranja,string);
        print(string);
   
        format(wea,sizeof(wea),"{FFFFFF}Disculpa %s, tu has sido Kickeado del servidor!\
        \n\n{FFFFFF}Admin: NPC\
        \n{FFFFFF}Razon: Armas prohibidas.\
        \n{FFFFFF}Fecha: %i/%i/%i Hora: %i:%i :%i\
        \n\n{FFFFFF}* Intenta no ser un novato y vuelve sin cheats."
,PlayerName,day,month,year, hour, minute, second);
        ShowPlayerDialog(killerid, 8000, DIALOG_STYLE_MSGBOX, " *          ", wea, "OK", "");
   
        for(new p = 0; p < MAX_PLAYERS; p++) {
        if(IsPlayerConnected(p)) {
        PlayerPlaySound(p,1140,0.0,0.0,0.0);}}
        Kick(killerid);
        }
    }

    //Duelo
    new
        sString[428],
        pNamexd[MAX_PLAYER_NAME],
        zName[MAX_PLAYER_NAME],
        Float:Health,
        Float:Armor;

    if(g_IsPlayerDueling[playerid] == 1 && g_IsPlayerDueling[killerid] == 1)
    {
        GetPlayerHealth(killerid, Health);
        GetPlayerArmour(killerid, Armor);
        SetPlayerVirtualWorld(killerid, 0);
        SetPlayerVirtualWorld(playerid,0);
        SetPlayerInterior(killerid, 0);
        //SpawnPlayer(playerid);
        SpawnPlayer(killerid);

        GetPlayerName(playerid, pNamexd, MAX_PLAYER_NAME);
        GetPlayerName(killerid, zName, MAX_PLAYER_NAME);

        if(Health > 90.0 && Armor > 90.0)
        {
            format(sString, sizeof(sString),"{770CC9}* %s a ganado el duelo contra %s! y termino la batalla con %.2f de vida , y %.2f de blindaje!", zName,pNamexd,Health,Armor);
            SendClientMessageToAll(0xFF8040FF, sString);

            g_GotInvitedToDuel[playerid] = 0;g_HasInvitedToDuel[playerid] = 0;g_IsPlayerDueling[playerid]  = 0;
            g_GotInvitedToDuel[killerid] = 0;g_HasInvitedToDuel[killerid] = 0;g_IsPlayerDueling[killerid]  = 0;
            g_DuelInProgress = 0;

            EnZona[playerid] = 0;
            EnZona[killerid] = 0;
            return 1;
        }
        else
        {
            format(sString, sizeof(sString),"{770CC9}* %s a ganado el duelo contra %s! y termino la batalla con %.2f de vida , y %.2f de blindaje!", zName,pNamexd,Health,Armor);
            SendClientMessageToAll(0xFF8040FF, sString);

            g_GotInvitedToDuel[playerid] = 0;g_HasInvitedToDuel[playerid] = 0;g_IsPlayerDueling[playerid]  = 0;
            g_GotInvitedToDuel[killerid] = 0;g_HasInvitedToDuel[killerid] = 0;g_IsPlayerDueling[killerid]  = 0;
            g_DuelInProgress = 0;

            EnZona[playerid] = 0;
            EnZona[killerid] = 0;
            return 1;
       }
    }

    new Float:XD, Float:YD, Float:ZD;
    GetPlayerPos(killerid, XD, YD, ZD);
    if(IsPlayerInVehicle(killerid,GetPlayerVehicleID(killerid)))
    {
   
    if(reason == 49)//carkill
    {
            SetPlayerPos(killerid, XD, YD, ZD+50); GivePlayerWeapon(killerid, 46, 1);
            GameTextForPlayer(killerid, "~r~NO HAGAS CAR-KILL!", 4000, 4);

    }

    if(reason == 50)//helikill
    {
            SetPlayerPos(killerid, XD, YD, ZD+50); GivePlayerWeapon(killerid, 46, 1);
            GameTextForPlayer(killerid, "~r~NO HAGAS HELI-KILL!", 4000, 4);
    }
   
    if(Informacion[killerid][GodCar] == 1)
    {
    if(!IsPlayerInAnyVehicle(playerid) && GetPlayerState(killerid) == PLAYER_STATE_DRIVER && (reason == WEAPON_TEC9 || reason == WEAPON_UZI || reason == WEAPON_MP5) && GetDistanceBetweenPlayers(playerid,killerid) < 100)
    {
            SetPlayerPos(killerid, XD, YD, ZD+50); GivePlayerWeapon(killerid, 46, 1);
            GameTextForPlayer(killerid, "~g~~h~No hagas drive by!~n~~b~~h~autofix apagado!", 4000, 4);
            Informacion[killerid][GodCar] = 0;
        }
      }
    }
   
    if(Joined[playerid] == true)
    {
        JoinCount--;
        Joined[playerid] = false;
        DestroyVehicle(CreatedRaceVeh[playerid]);
        DisablePlayerRaceCheckpoint(playerid);
        CPProgess[playerid] = 0;
        KillTimer(InfoTimer[playerid]);
    }
   
    if(BuildRace[playerid] == 1)
    {
        BuildRace[playerid] = 0;
    }
   
    if(IsPlayerConnected(killerid) && killerid != INVALID_PLAYER_ID)
    {
        Informacion[killerid][Killsxd]++;
    }
   
    for(new x=0; x<MAX_PLAYERS; x++)
    if(GetPlayerState(x) == PLAYER_STATE_SPECTATING && Informacion[x][SpecID] == playerid)
    AdvanceSpectate(x);
    return 1;
}
please please helpme
Reply


Messages In This Thread
Please help!! - by RcoN! - 10.10.2011, 20:14
Respuesta: Please help!! - by matias1994 - 10.10.2011, 20:21
Re: Please help!! - by Dripac - 10.10.2011, 20:21
Re: Please help!! - by grand.Theft.Otto - 10.10.2011, 20:24
Re: Please help!! - by Joe Staff - 10.10.2011, 20:25
Respuesta: Please help!! - by RcoN! - 10.10.2011, 20:25
Re: Please help!! - by GrimR - 10.10.2011, 20:46
Respuesta: Please help!! - by RcoN! - 10.10.2011, 21:03
Re: Please help!! - by GrimR - 10.10.2011, 21:10
Respuesta: Re: Please help!! - by RcoN! - 10.10.2011, 21:13

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