10.10.2011, 10:19
Blabla
Quote:
public ScoreUpdate() { new Score; new name[MAX_PLAYER_NAME]; for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { GetPlayerName(i, name, sizeof(name)); Score = PlayerInfo[i][pLevel]; SetPlayerScore(i, Score); if (Score > ScoreOld) { ScoreOld = Score; } } } } |