07.10.2011, 21:14
i have been getting a lot of good feed back and even pm's on this. ok so let me answer a few questions
1Q) can you add more to it
1A) Yes you can add as many as you want to add. just make sure you add the right number up top if not you will get an error (new Float:RandomPoliceSpawns[34][3])
2Q) What if i only have 1 cop group or 2
2A) all you will need to do is just remove what you don't have and replace with what you do have
3Q) what scripts does this work in
3A) i don't know you tell me. it works fine in mine and i have a crazy script
Any other questions please feel free to ask in pm or in here i do check on it
1Q) can you add more to it
1A) Yes you can add as many as you want to add. just make sure you add the right number up top if not you will get an error (new Float:RandomPoliceSpawns[34][3])
2Q) What if i only have 1 cop group or 2
2A) all you will need to do is just remove what you don't have and replace with what you do have
3Q) what scripts does this work in
3A) i don't know you tell me. it works fine in mine and i have a crazy script
Any other questions please feel free to ask in pm or in here i do check on it

