[Include] Desync - 1.0
#1

Desync - 1.0
Scripted by: bw_
About:
This is just a really simple include I made that will desync a selected player. (I have tested this myself, but not with another player, by theory though it should work.)

Usage:
To use this include, you will need to have YSI as it uses the y_hooks method. All you need to do to add this into your script is add #include <Desync> to the top with your other include files.

There are 3 ways to use this.
pawn Код:
DesyncPlayer(playerid); // This will desync the player.
DesyncPlayer(playerid, true); // This will also desync the player.
DesyncPlayer(playerid, false); // This will sync the player (after using one of the above).
Download:
Pastebin - Download

Notes:
Thanks for looking. As I have said, I only tested it by myself, but it should work. If you find any bugs, let me know and I'll fix them ASAP. Would like some feedback too
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Messages In This Thread
Desync - 1.0 - by bw_ - 07.10.2011, 07:56
Re: Desync - 1.0 - by [MWR]Blood - 07.10.2011, 07:59
Re: Desync - 1.0 - by bw_ - 07.10.2011, 08:00
Re: Desync - 1.0 - by Mr. Random - 07.10.2011, 08:08
Re: Desync - 1.0 - by Ehab1911 - 07.10.2011, 08:41
Re: Desync - 1.0 - by TheArcher - 07.10.2011, 09:02
Re: Desync - 1.0 - by Lorenc_ - 07.10.2011, 09:13
Re: Desync - 1.0 - by Kar - 07.10.2011, 10:55

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