06.10.2011, 00:40
Try this.
pawn Код:
forward pFreeze(playerid);
forward pUnFreeze(playerid);
public OnPlayerStateChange(playerid,newstate,oldstate)
{
if(Eventomotos[playerid] == 1)
{
if(newstate == PLAYER_STATE_DRIVER)
{
SetTimerEx("pFreeze",1000,false,"d",playerid);
return 1;
}
}
return 1;
}
public pFreeze(playerid)
{
TogglePlayerControllable(playerid,0);
SetTimerEx("pUnFreeze",10000,false,"d",playerid);
return 1;
}
public pUnFreeze(playerid)
{
TogglePlayerControllable(playerid,1);
GameTextForAll("~g~ Fuera! ",4000,4);
return 1;
}