setpayercolour
#4

actually, i have another question regarding the same topic......take a look at this code,


if(IsAFreecop(playerid))
{
format(string, sizeof(string), "* Officer %s took a Badge and a Gun from his locker.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,CO LOR_CHAT5);
SafeResetPlayerWeapons(playerid);
SafeGivePlayerWeapon(playerid, 41, 150);
SafeGivePlayerWeapon(playerid, 24, 70);
SafeGivePlayerWeapon(playerid, 3, 0);
SetPlayerColor(playerid,0x0000FFAA);
PlayerInfo[playerid][pDuty] = 1;
PlayerInfo[playerid][pChar] = 71;
new factionskin = PlayerInfo[playerid][pChar];
SetPlayerSkin(playerid, factionskin);
SaveGuns(playerid);
return 1;


now in the set player colour part, ive changed it to blue...why arent my free cops names turning blue?
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Messages In This Thread
setpayercolour - by banner - 04.10.2011, 02:05
Re: setpayercolour - by Yamoo - 04.10.2011, 02:07
Re: setpayercolour - by banner - 04.10.2011, 02:14
Re: setpayercolour - by banner - 04.10.2011, 02:22
Re: setpayercolour - by banner - 04.10.2011, 02:34
Re: setpayercolour - by suhrab_mujeeb - 04.10.2011, 02:45
Re: setpayercolour - by Yamoo - 04.10.2011, 03:00
Re: setpayercolour - by banner - 04.10.2011, 03:04
Re: setpayercolour - by banner - 04.10.2011, 03:30
Re: setpayercolour - by banner - 04.10.2011, 03:46

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