limit class selection
#5

i have done it like this i dont no if that will work

pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
  switch(classid)//Switching the class ID. You could simply do if statements, such as if(classid == 250) ..., but switch is a faster and more efficient way of doing that in this case.
    {
        case 1://You would do if(classid == 0) here if you use simple if statements. So this one corresponds to if(classid == 0) and so will do other cases you add.
        {
            if(GetPlayerScore(playerid) < 50)//From now on, all is clear I guess!
            {
                GameTextForPlayer(playerid, "~r~You Need at least 50 score~n~to join", 5000, 6);
                return 0;
            }
        }
        //Add more cases... depending on the order of the AddPlayerClasses.
    }

    switch(GetPlayerTeam(playerid))
    {
        //Usage: "case [Team id]: GameTextForPlayer(playerid, "[Class name]", 6000, 1);
        case 1: GameTextForPlayer(playerid, "~b~POLICE", 5000, 6); //Shows a text with the class name
        case 2: GameTextForPlayer(playerid, "~y~~h~TRUCKER", 5000, 6);
        case 3: GameTextForPlayer(playerid, "~g~~h~~h~MECHANIC", 5000, 6);
        case 4: GameTextForPlayer(playerid, "~y~BUS DRIVER", 5000, 6);
        case 5: GameTextForPlayer(playerid, "~p~~h~CABBIE", 5000, 6);
        case 6: GameTextForPlayer(playerid, "~p~MAFIA",5000, 6);
       
        }
   
    SetupPlayerForClassSelection(playerid);
    return 1;
}
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Messages In This Thread
limit class selection - by [LHT]Bally - 03.10.2011, 08:10
Re: limit class selection - by [HiC]TheKiller - 03.10.2011, 08:13
Re: limit class selection - by [LHT]Bally - 03.10.2011, 08:15
Re: limit class selection - by Kingunit - 03.10.2011, 08:18
Re: limit class selection - by [LHT]Bally - 03.10.2011, 08:22
Re: limit class selection - by [LHT]Bally - 03.10.2011, 08:26
Re: limit class selection - by [LHT]Bally - 03.10.2011, 08:29
Re: limit class selection - by [GOD]Dragonster82 - 03.10.2011, 08:51

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