02.10.2011, 17:44
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif #define BALLAS 0 #define GROVES 1 new gTeam[MAX_PLAYERS]; public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("Blank Script"); //Groves AddPlayerClass(127,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn AddPlayerClass(167,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn AddPlayerClass(128,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn //Ballas AddPlayerClass(122,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn AddPlayerClass(123,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn AddPlayerClass(124,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn return 1; } public OnGameModeExit() { return 1; } forward SetPlayerTeamFromClass(playerid, classid); public OnPlayerRequestClass(playerid, classid) { SetPlayerTeamFromClass(playerid, classid); return 1; } public SetPlayerTeamFromClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = GROVE; GameTextForPlayer(playerid,"~y~Grove Street Families",3000,5); // This will show up an Text , when you select your class SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779); SetPlayerFacingAngle(playerid,122.4500); SetPlayerColor(playerid,0x55FF00FF); // Teamcolor } else if(classid == 1) { gTeam[playerid] = BALLAS; GameTextForPlayer(playerid,"~y~Ballas",3000,5); SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512); SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732); SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512); SetPlayerFacingAngle(playerid,252.4717); SetPlayerColor(playerid,0xA000FFFF); } } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }