Talking TextDraw
#8

Quote:
Originally Posted by knackworst
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this CP will be toggled when a player enters the first CP

pawn Код:
jobtalk(playerid)
{
    SetTimerEx("SumTimer",10000,1,"i",playerid);
}
pawn Код:
SetTimerEx("SumTimer",10000,true,"i",playerid);
Don't know if that change anything since its a boolean but thats how it is in wiki... sry gtg sleep.

pawn Код:
jobtalk(playerid)
{    
         SetTimerEx("SumTimer",10000,true,"i",playerid);
         return 1;
}
Also IDK but maybe...
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Messages In This Thread
Talking TextDraw - by knackworst - 30.09.2011, 20:15
Re: Talking TextDraw - by Zonoya - 30.09.2011, 20:19
Re: Talking TextDraw - by lolumadd_ - 30.09.2011, 20:36
Re: Talking TextDraw - by knackworst - 30.09.2011, 20:56
Re: Talking TextDraw - by Yoshifirebird - 30.09.2011, 22:47
Re: Talking TextDraw - by henry jiggy - 30.09.2011, 23:32
Re: Talking TextDraw - by knackworst - 30.09.2011, 23:34
Re: Talking TextDraw - by henry jiggy - 30.09.2011, 23:42
Re: Talking TextDraw - by knackworst - 30.09.2011, 23:44
Re: Talking TextDraw - by Yoshifirebird - 01.10.2011, 00:06

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