30.09.2011, 16:43
pawn Code:
new AllowedToSpawn[MAX_PLAYERS];
public OnPlayerRequestClass(playerid, classid)
{
AllowedToSpawn[playerid] = 0;
if(classid == 4 && PlayerInfo[playerid][pAdmin] < 1)
{
AllowedToSpawn[playerid] = 0;
return 0;
}
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(AllowedToSpawn[playerid] == 0)
{
SendClientMessage(playerid,COLOR_GREEN,"You may not spawn.");
return 0;
}
return 1;
}