30.09.2011, 12:59
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Last edited by Sasino97; 02/10/2011 at 07:55 AM.
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Quote:
I think this is a neat project. I've messed with the SDK before, but i've never actually implemented it (partly because i have nothing that needs a scripting language). With that being said i dont see this being a really useful tool for anyone who is actually interested in software. There is a LOT to cover if you're planning to completely wrap the Win32 API- and even if you successfully do, there's gonna be a serious speed decline. Anyone who is serious about C++ or software in general would be better off learning the Win32 API or Qt (which imo is the better choice- OO by nature, no tacky naming convention, completely multi-platform, and generally a smarter setup).
Like i said though, i think the idea of embedding PAWN is a nice project idea though (especially if your interested in game development). I think you should wait a little bit longer before releasing this; Its just a small shell atm. |
I want to wrap the most useful functions, because PAWN is 10 times easier than any other Hi-Level programming language. I'm planning to simplify it by editing pawncc.exe too (The compiler). Then when It'll be ready, it will be super-useful for making Games
I'm planning this for beginners, and for people of SA-MP Forums that already know a lot of PAWN, but no other lang.