29.09.2011, 14:05
Well I do have some pretty heavy timers but the CPU usage is pretty consistently low and it doesn't lag other than when this "desync" happens. Lots of plugins aswell. I use Files aswell not MySQL.
I have an idea of a specific system that may be the problem I'm gonna give a try but I'm also gonna try the profiler plugin.
Would there be something wrong with having a timer for speeometer that starts when you get in a vehicle and ends when you get on? I heard theirs a problem with multiple timers of the same ms causing problems (if 500 people we're on the server at once their would be 500 times all running at 1000ms) but I thought it'd be better than having a loop checking if EVERY player online was in a vehicle every second than just to have it start / end the timer when the player enters / exits a vehicle.
I haven't tried a different host yet.
I have an idea of a specific system that may be the problem I'm gonna give a try but I'm also gonna try the profiler plugin.
Would there be something wrong with having a timer for speeometer that starts when you get in a vehicle and ends when you get on? I heard theirs a problem with multiple timers of the same ms causing problems (if 500 people we're on the server at once their would be 500 times all running at 1000ms) but I thought it'd be better than having a loop checking if EVERY player online was in a vehicle every second than just to have it start / end the timer when the player enters / exits a vehicle.
I haven't tried a different host yet.