28.09.2011, 22:42
Try
new Skin = dini_int...
new Float:X = dini_float
..
...
...
...
SetSpawnInfo(playerid,0,Skin,X,Y,Z,...);
or something wrong with weaopn in file
new Skin = dini_int...
new Float:X = dini_float
..
...
...
...
SetSpawnInfo(playerid,0,Skin,X,Y,Z,...);
or something wrong with weaopn in file