server lagg
#9

someone told me i can do it like this, is this a good way?

pawn Код:
//Onplayerupdate
for(new i = 0; i < sizeof(SpikeData); i++)
    {
        if(IsPlayerInRangeOfPoint(playerid, 3.2, SpikeData[i][SpikeX], SpikeData[i][SpikeY], SpikeData[i][SpikeZ])
        && IsPlayerInAnyVehicle(playerid))
        {
            if(SpikeData[i][SpikeCreated] == 1)
            {
                new panels, doors, lights, tires;
                GetVehicleDamageStatus(GetPlayerVehicleID(playerid), panels, doors, lights, tires);
                UpdateVehicleDamageStatus(GetPlayerVehicleID(playerid), panels, doors, lights, 15);
            }
        }
    }
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Messages In This Thread
server lagg - by Unknown123 - 28.09.2011, 16:43
Re: server lagg - by [MWR]Blood - 28.09.2011, 16:46
Re: server lagg - by Unknown123 - 28.09.2011, 16:47
Re: server lagg - by Kingunit - 28.09.2011, 16:49
Re: server lagg - by iggy1 - 28.09.2011, 17:00
Re: server lagg - by Unknown123 - 28.09.2011, 17:26
Re: server lagg - by [MWR]Blood - 28.09.2011, 17:29
Re: server lagg - by Vince - 28.09.2011, 17:50
Re: server lagg - by Unknown123 - 28.09.2011, 17:56
Re: server lagg - by [MWR]Blood - 28.09.2011, 18:05

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