23.09.2011, 01:07
pawn Код:
public OnVehicleDamageStatusUpdate(vehicleid, playerid)
{
new
veiculo,
Float:Vida,
Float:P[3]
;
veiculo = GetPlayerVehicleID(playerid);
GetVehicleHealth(veiculo, Vida);
GetVehiclePos(veiculo, P[0], P[1], P[2]);
if(Vida > 200)
{
CreateObject(1211, P[0], P[1], P[2],0.0, 0.0, 96.0);
RemovePlayerFromVehicle(playerid);
return 1;
}
return 1;
}

