whats wrong with this ??
#8

think i fixed it i just got warnings now , here is new code with warnings:
pawn Код:
///////////////////////////////
                    //      [FS]Career V1.0      //
                    //---------------------------//
                    // Made By JESSE/jesse989898 //
                    //---------------------------//
                    //  Thanks To Scripting Help //
                    //       At SA:MP Forum      //
                    // Please Keep Credits To Me //
                    ///////////////////////////////
                   
                   
#include <a_samp>

forward MedicCheck(playerid);
forward MedicMake(playerid);
forward MedicQuit(playerid);

forward FireCheck(playerid);
forward FireMake(playerid);
forward FireQuit(playerid);

forward TaxiCheck(playerid);
forward TaxiMake(playerid);
forward TaxiQuit(playerid);

#define driverQuit
#define fireQuit
//forward change(playerid);


fdeleteline(filename[], line[]);
fcreate(filename[]);

new Job[MAX_PLAYERS];

new JobMedic[MAX_PLAYERS];
new JobFire[MAX_PLAYERS];
new JobTaxi[MAX_PLAYERS];



new Jobcp[MAX_PLAYERS];
new TaxiReady[MAX_PLAYERS];


//new gTeam[MAX_PLAYERS];

#define TEAM_COP 1
#define TEAM_MEDIC 2
#define TEAM_AGENT 3
#define TEAM_FIRE 4
#define TEAM_TAXI 5
#define TEAM_PILOT 6

#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_BLUE 0x8D8DFF00
#define COLOR_RED 0xAA3333AA
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_WHITE 0xFFFFFFAA

#define FILTERSCRIPT



public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Career Filterscript by [AZ]JESSE");
    print("--------------------------------------\n");
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{

    return 1;
}

public OnPlayerConnect(playerid)
{
   
    Job[playerid] = 0;

    Jobcp[playerid] = 0;
    SetPlayerMapIcon(playerid, 1, 953.4695,-911.4966,45.7656, 32, 0);
    SetPlayerMapIcon(playerid, 2, 1178.5338,-1323.4142,14.1248, 22, 0);
    SetPlayerMapIcon(playerid, 3, 1151.0916,-1218.7781,17.7665, 20, 0);
    SetPlayerMapIcon(playerid, 4, 1543.0513,-1675.5679,13.2768, 30, 0);

    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    new name[256];
    new string[256];
    switch (GetPlayerSkin(playerid))
    {
        case 274..276:
        {
            if(MedicCheck(playerid))
            {
                GetPlayerName(playerid,name,sizeof(name));
                format(string,sizeof(string),"Welcome Doctor %s To The Health System, /jobhelp",name);
                SendClientMessageToAll(COLOR_BLUE, string);
                JobMedic[playerid] = 1;
            }
            else
            {
                SendClientMessage(playerid, COLOR_RED, "You Are Not A Registered Doctor");
                ForceClassSelection(playerid);
                SetPlayerHealth(playerid, 0);
            }
            return 1;
        }
        case 277..279:
        {
            if(FireCheck(playerid))
            {
                GetPlayerName(playerid,name,sizeof(name));
                format(string,sizeof(string),"Welcome Fire-Fighter %s To The Fire Brigade, /jobhelp",name);
                SendClientMessageToAll(COLOR_BLUE, string);
                JobFire[playerid] = 1;
            }
            else
            {
                SendClientMessage(playerid, COLOR_RED, "You Are Not A Registered Fire-Fighter");
                ForceClassSelection(playerid);
                SetPlayerHealth(playerid, 0);
            }

            return 1;
        }
        case 253,255:
        {
            if(TaxiCheck(playerid))
            {
                GetPlayerName(playerid,name,sizeof(name));
                format(string,sizeof(string),"Welcome Driver %s To The Transport System, /jobhelp",name);
                SendClientMessageToAll(COLOR_BLUE, string);
                JobTaxi[playerid] = 1;
            }
            else
            {
                SendClientMessage(playerid, COLOR_RED, "You Are Not A Registered Driver");
                ForceClassSelection(playerid);
                SetPlayerHealth(playerid, 0);
            }
            return 1;
        }


    }

    if (Job[playerid] == 0)
    {
        SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM JOB-LINK#");
        SendClientMessage(playerid, COLOR_PURPLE, "Type /searchjob To Find A Job");
        SendClientMessage(playerid, COLOR_PURPLE, "JOB-LINK, Connecting People & Jobs");
        JobMedic[playerid] = 0;
        JobFire[playerid] = 0;
        JobTaxi[playerid] = 0;
        return 1;
    }
    //change(playerid);
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    if(GetPlayerWantedLevel(playerid) == 0){
    SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);
    if(GetPlayerWantedLevel(killerid == 1))
    {
        GivePlayerMoney(killerid,1000);
        SetPlayerWantedLevel(killerid,0);
    }

   
    else if(GetPlayerWantedLevel(killerid == 2))
    {
        GivePlayerMoney(killerid,2000);
        SetPlayerWantedLevel(killerid,0);
    }
    else if(GetPlayerWantedLevel(killerid == 3))
    {
        GivePlayerMoney(killerid,5000);
        SetPlayerWantedLevel(killerid,0);
    }
    else if(GetPlayerWantedLevel(killerid == 4))
    {
        GivePlayerMoney(killerid,7000);
        SetPlayerWantedLevel(killerid,0);
    }
    else if(GetPlayerWantedLevel(killerid == 5))
    {
        GivePlayerMoney(killerid,10000);
        SetPlayerWantedLevel(killerid,0);
    }
    else if(GetPlayerWantedLevel(killerid == 6))
    {
        GivePlayerMoney(killerid,20000);
        SetPlayerWantedLevel(killerid,0);
    }
    }
   
   
    if(JobMedic[playerid] == 1){
        new name[256];
        new string[256];
        GetPlayerName(playerid,name,sizeof(name));
        format(string,sizeof(string),"Medic %s Has Died!",name);
        SendClientMessageToAll(COLOR_YELLOW, string);
        return 1;
    }
   
    if(JobFire[playerid] == 1){
        new name[256];
        new string[256];
        GetPlayerName(playerid,name,sizeof(name));
        format(string,sizeof(string),"FireFighter %s Has Died!",name);
        SendClientMessageToAll(COLOR_YELLOW, string);
        return 1;
    }
    if(JobTaxi[playerid] == 1){
        new name[256];
        new string[256];
        GetPlayerName(playerid,name,sizeof(name));
        format(string,sizeof(string),"Driver %s Has Died!",name);
        SendClientMessageToAll(COLOR_YELLOW, string);
        return 1;
    }
   
   
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{

    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerPrivmsg(playerid, recieverid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new idx;
    new name[256];
    new cmd[256];
    new giveplayerid;

    if (strcmp("/quitfire", cmdtext, true, 10) == 0)
    {
    fireQuit(playerid);
    SendClientMessage(playerid, COLOR_RED, "You Have Quit The Fire Job");
    JobFire[playerid] = 0;
    Jobcp[playerid] = 0;
    return 1;
    }
    if (strcmp("/quittaxi", cmdtext, true, 10) == 0)
    {
    driverQuit(playerid);
    SendClientMessage(playerid, COLOR_RED, "You Have Quit The Taxi Job");
    JobTaxi[playerid] = 0;
    Jobcp[playerid] = 0;
    return 1;
    }
    if (strcmp("/searchjob", cmdtext, true, 10) == 0)
    {
    if(Job[playerid] == 0) {//0 means no job
    SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM SA JOB-LINK#");
    SendClientMessage(playerid, COLOR_PURPLE, "You Are Currently Unemployed");
    SendClientMessage(playerid, COLOR_PURPLE, "----------------------------");
    SendClientMessage(playerid, COLOR_PURPLE, "For A List Of Jobs Avalible");
    SendClientMessage(playerid, COLOR_PURPLE, "Please Come To JOB_LINK");
    SendClientMessage(playerid, COLOR_PURPLE, "Then Type /joblist ");
    Jobcp[playerid] = 0;
    Job[playerid] = 3;//searching
    SetPlayerCheckpoint(playerid,953.4695,-911.4966,45.7656,8.0);
    }
    else
    {
    SendClientMessage(playerid, COLOR_PURPLE, "You Have a Job! or You are currently looking!");
    }
    return 1;
    }
   
    if (strcmp("/joblist", cmdtext, true, 10) == 0)
    {
    if(Job[playerid] == 3) {//3 mean searching
    if(Jobcp[playerid] == 1){
    SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM SA JOB-LINK#");
    SendClientMessage(playerid, COLOR_PURPLE, "Here Are Some Available Jobs");
    SendClientMessage(playerid, COLOR_PURPLE, "----------------------------");
   
    SendClientMessage(playerid, COLOR_PURPLE, "Medic /applymedic");
    SendClientMessage(playerid, COLOR_PURPLE, "Fire /applyfire");
    SendClientMessage(playerid, COLOR_PURPLE, "Taxi /applytaxi");
    }else{
    SendClientMessage(playerid, COLOR_RED, "You Must Be At JOB-LINK");
    }
    }
    return 1;
    }
    if (strcmp(cmdtext, "/applyfire", true)==0)
    {
    if(Job[playerid] == 3) {
    if(Jobcp[playerid] == 1){
    FireMake(playerid);
    SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM SA JOB-LINK#");
    SendClientMessage(playerid, COLOR_PURPLE, "Your Application Was Successful");
    SendClientMessage(playerid, COLOR_PURPLE, "Welcome To The Fire-Brigade");
    SendClientMessage(playerid, COLOR_PURPLE, "If You Want To Quit Type /firequit");
    JobFire[playerid] = 1;
    }
    }
    return 1;
    }
   
    if (strcmp(cmdtext, "/applymedic", true)==0)
    {
    if(Job[playerid] == 3) {
    if(Jobcp[playerid] == 1){
    MedicMake(playerid);
    SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM SA JOB-LINK#");
    SendClientMessage(playerid, COLOR_PURPLE, "Your Application Was Successful");
    SendClientMessage(playerid, COLOR_PURPLE, "Welcome To The Health System");
    SendClientMessage(playerid, COLOR_PURPLE, "If You Want To Quit Type /medicquit");
    JobMedic[playerid] = 1;
    }
    }
    return 1;
    }
    if (strcmp(cmdtext, "/applytaxi", true)==0)
    {
    if(Job[playerid] == 3) {
    if(Jobcp[playerid] == 1){
    MedicMake(playerid);
    SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM SA JOB-LINK#");
    SendClientMessage(playerid, COLOR_PURPLE, "Your Application Was Successful");
    SendClientMessage(playerid, COLOR_PURPLE, "Welcome To The Transport System");
    SendClientMessage(playerid, COLOR_PURPLE, "If You Want To Quit Type /taxiquit");
    JobTaxi[playerid] = 1;
    }
    }
    return 1;
    }
    if(strcmp(cmdtext, "/healplayer", true) == 0)
    {
        new string[256], sendername[24], giveplayer[24];
        new tmp[256];
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /healplayer [id]");
        giveplayerid = strval(tmp);
        if(JobMedic[playerid] == 1)
        {
            if(IsPlayerConnected(giveplayerid))
            {
                GetPlayerName(playerid, sendername, sizeof(sendername));
                GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                format(string, sizeof(string), "Medic %s(%i) Has Healed You!", sendername, playerid);
                SendClientMessage(giveplayerid, COLOR_RED, string);
                SetPlayerHealth(giveplayerid, 100);
                format(string, sizeof(string), "You have healed %s(%i)", giveplayer, giveplayerid);
                SendClientMessage(playerid, COLOR_RED, string);
            }
            else
            {
                format(string, sizeof(string), "ERROR! %d isn't connected", giveplayerid);
                SendClientMessage(playerid, COLOR_RED, string);
            }
        }
        else return SendClientMessage(playerid, COLOR_RED, "You must be medic!");
        return 1; //Thank Andre for this script
    }

   

   
    if (strcmp("/jobhelp", cmdtext, true, 10) == 0)
    {
        if(JobMedic[playerid] == 1) {
        SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM SA JOB-LINK#");
        SendClientMessage(playerid, COLOR_PURPLE, "  Current Medic Commands ");
        SendClientMessage(playerid, COLOR_PURPLE, "----------------------------");
        SendClientMessage(playerid, COLOR_PURPLE, "Heal Players /heal (playerid)");
        SendClientMessage(playerid, COLOR_PURPLE, "         More Comming");
        }
        else if(Job[playerid] == 4) {
        SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM SA JOB-LINK#");
        SendClientMessage(playerid, COLOR_PURPLE, "Current Fire-Fighter Commands ");
        SendClientMessage(playerid, COLOR_PURPLE, "----------------------------");
        SendClientMessage(playerid, COLOR_PURPLE, "None Available Currently");
        SendClientMessage(playerid, COLOR_PURPLE, "       Sorry :(");
        }
        else if(Job[playerid] == 5) {
        SendClientMessage(playerid, COLOR_PURPLE, "#MESSAGE FROM SA JOB-LINK#");
        SendClientMessage(playerid, COLOR_PURPLE, "  Current Taxi Commands ");
        SendClientMessage(playerid, COLOR_PURPLE, "----------------------------");
        SendClientMessage(playerid, COLOR_PURPLE, "Show Your Ready /taxiready");
        SendClientMessage(playerid, COLOR_PURPLE, "Locate Fare- /find (playerid)");
        SendClientMessage(playerid, COLOR_PURPLE, "Disable checkpoints /findoff");
        }
            return 1;
        }

    if (strcmp("/taxiready", cmdtext, true, 10) == 0){
        if(JobTaxi[playerid] == 1){
            new string[256];
            GetPlayerName(playerid,name,sizeof(name));
            format(string,sizeof(string),"Taxi Driver %s Is Now On Duty, You Can Call A Taxi /calltaxi",name);
            SendClientMessageToAll(COLOR_YELLOW, string);
            TaxiReady[playerid] = 1;
        }
        return 1;
    }


    if(strcmp(cmd, "/calltaxi", true) == 0) {
        new string[256];
        new message[256];
        new playername[256];
        strmid(message, cmdtext, 8, strlen(cmdtext));
        GetPlayerName(playerid, playername, sizeof(playername));
        if(!strlen(message)) {
            SendClientMessage(playerid, COLOR_RED, "Usage: /calltaxi [Location]");
            return 1;
        }
        format(string, sizeof(string), "%s Needs a Taxi at %s", playername,message);
        SendTaxiReadyMessage(COLOR_BLUE,string);
       
        return 1;
    }
   
    if(strcmp(cmd, "/000", true) == 0) {
        new string[256];
        new message[256];
        new playername[256];
        strmid(message, cmdtext, 3, strlen(cmdtext));
        GetPlayerName(playerid, playername, sizeof(playername));
        if(!strlen(message)) {
            SendClientMessage(playerid, COLOR_RED, "Usage: /000 [Reason]");
            return 1;
        }
        format(string, sizeof(string), "%s Dialed 000 because %s! HELP!", playername,message);
        Send000Message(COLOR_BLUE,string);

        return 1;
    }
   
   
   
    if(strcmp(cmd, "/find", true) == 0) {
        new tmp[256];
        new giveplayer[MAX_PLAYER_NAME];

        if(TaxiReady[playerid] == 1){
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_RED, "USAGE: /find [Playerid]");
                return 1;
            }
        giveplayerid = ReturnUser(tmp);
        if(IsPlayerConnected(giveplayerid))
            {
                if(giveplayerid != INVALID_PLAYER_ID)
                {
                    if(giveplayerid == playerid) {
                        if(TaxiReady[playerid] == 3){

                        GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                        new Float:X,Float:Y,Float:Z;
                        GetPlayerPos(giveplayerid, X,Y,Z);
                        SetPlayerCheckpoint(playerid, X,Y,Z, 5);
                        }
                        else
                        {
                        SendClientMessage(playerid, COLOR_RED, "  This Person Has Not Called For A Taxi! !");
                        }
                    }
                }
                else
            {
                SendClientMessage(playerid, COLOR_RED, "Invalid ID");
            }
        }
    }
}

   
    if (strcmp("/findoff", cmdtext, true, 10) == 0){
        DisablePlayerCheckpoint(playerid);
        return 1;
    }
   
    return 1;
}

public OnPlayerInfoChange(playerid)
{
return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid,newstate,oldstate)
{
    if(newstate==PLAYER_STATE_PASSENGER){
        new  VID=GetPlayerVehicleID(playerid);
        if(GetVehicleModel(VID) == 420 || GetVehicleModel(VID) == 438){
           if(TaxiReady[playerid] == 3){
              DisablePlayerCheckpoint(playerid);
              SendClientMessage(playerid, COLOR_BLUE, "Where May I Take You?");
            }
        }
    }

   
    return 1;
}


public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public MedicCheck(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new storedmedicname[64];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Medic.cfg", io_read);
    if (file)
    {
        new valtmp[MAX_PLAYER_NAME];
        while (fread(file, valtmp) > 0)
        {
            //printf("%s",valtmp);
            strmid(storedmedicname, valtmp, 0, strlen(playername2), 255);
            if ((strcmp(storedmedicname, playername2, true, strlen(playername2)) == 0) && (strlen(playername2) == strlen(storedmedicname)))
            {
                fclose(file);
                return 1;
            }
        }
    }
    fclose(file);
    return 0;
}

public MedicMake(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new string[255];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Medic.cfg", io_append);
    format(string,sizeof(string),"%s",playername2);
    fwrite(file,string);
    fclose(file);
    return 1;
}
public MedicQuit(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new string[255];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Medic.cfg", io_append);
    format(string,sizeof(string),"%s",playername2);
    fdeleteline("Medic.cfg", string);
    fclose(file);
    return 1;
}
public FireCheck(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new storedfirename[64];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Fire.cfg", io_read);
    if (file)
    {
        new valtmp[MAX_PLAYER_NAME];
        while (fread(file, valtmp) > 0)
        {
            //printf("%s",valtmp);
            strmid(storedfirename, valtmp, 0, strlen(playername2), 255);
            if ((strcmp(storedfirename, playername2, true, strlen(playername2)) == 0) && (strlen(playername2) == strlen(storedfirename)))
            {
                fclose(file);
                return 1;
            }
        }
    }
    fclose(file);
    return 0;
}

public FireMake(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new string[255];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Fire.cfg", io_append);
    format(string,sizeof(string),"%s",playername2);
    fwrite(file,string);
    fclose(file);
    return 1;
}

public FireQuit(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new string[255];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Fire.cfg", io_append);
    format(string,sizeof(string),"%s",playername2);
    fdeleteline("Fire.cfg", string);
    fclose(file);
    return 1;
}

public TaxiCheck(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new storedagentname[64];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Taxi.cfg", io_read);
    if (file)
    {
        new valtmp[MAX_PLAYER_NAME];
        while (fread(file, valtmp) > 0)
        {
            //printf("%s",valtmp);
            strmid(storedagentname, valtmp, 0, strlen(playername2), 255);
            if ((strcmp(storedagentname, playername2, true, strlen(playername2)) == 0) && (strlen(playername2) == strlen(storedagentname)))
            {
                fclose(file);
                return 1;
            }
        }
    }
    fclose(file);
    return 0;
}

public TaxiMake(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new string[255];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Taxi.cfg", io_append);
    format(string,sizeof(string),"%s",playername2);
    fwrite(file,string);
    fclose(file);
    return 1;
}


public TaxiQuit(playerid)
{
    new playername2[MAX_PLAYER_NAME];
    new string[255];
    GetPlayerName(playerid, playername2, sizeof(playername2));
    new File: file = fopen("Taxi.cfg", io_append);
    format(string,sizeof(string),"%s",playername2);
    fdeleteline("Taxi.cfg", string);
    fclose(file);
    return 1;
}
public fdeleteline(filename[], line[]){
    if(fexist(filename)){
        new temp[256];
        new File:fhandle = fopen(filename,io_read);
        fread(fhandle,temp,sizeof(temp),false);
        if(strfind(temp,line,true)==-1){return 0;}
        else{
            fclose(fhandle);
            fremove(filename);
            for(new i=0;i<strlen(temp);i++){
                new templine[256];
                strmid(templine,temp,i,i+strlen(line));
                if(strcmp(templine, line, true) == 0){
                    strdel(temp,i,i+strlen(line));
                    fcreate(filename);
                    fhandle = fopen(filename,io_write);
                    fwrite(fhandle,temp);
                    fclose(fhandle);
                    return 1;
                }
            }
        }
    }
    return 0;
}
public fcreate(filename[]) {
    if (fexist(filename)){return false;}
    new File:fhandle = fopen(filename,io_write);
    fclose(fhandle);
    return true;
}
strtok(const string[], &index)
{
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' '))
    {
        index++;
    }

    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
    {
        result[index - offset] = string[index];
        index++;
    }
    result[index - offset] = EOS;
    return result;
}
/*
SendCopMessage(color, text[]) {
    for(new i = 0; i < MAX_PLAYERS; i ++) {
        if(IsPlayerConnected(i)) {
            if(Job[i] == 5) {
                SendClientMessage(i, color, text);
            }
        }
    }
}
SendMedicMessage(color, text[]) {
    for(new i = 0; i < MAX_PLAYERS; i ++) {
        if(IsPlayerConnected(i)) {
            if(Job[i] == 5) {
                SendClientMessage(i, color, text);
            }
        }
    }
}
SendAgentMessage(color, text[]) {
    for(new i = 0; i < MAX_PLAYERS; i ++) {
        if(IsPlayerConnected(i)) {
            if(Job[i] == 5) {
                SendClientMessage(i, color, text);
            }
        }
    }
}
SendFireMessage(color, text[]) {
    for(new i = 0; i < MAX_PLAYERS; i ++) {
        if(IsPlayerConnected(i)) {
            if(Job[i] == 6) {
                SendClientMessage(i, color, text);
            }
        }
    }
}*/

Send000Message(color, text[]) {
    for(new i = 0; i < MAX_PLAYERS; i ++) {
        if(IsPlayerConnected(i)) {
            if(Job[i] == 1 || Job[i] == 2 || Job[i] == 4) {
                SendClientMessage(i, color, text);
            }
        }
    }
}

SendTaxiReadyMessage(color, text[]) {
    for(new i = 0; i < MAX_PLAYERS; i ++) {
        if(IsPlayerConnected(i)) {
            if(Job[i] == 5) {
                if(TaxiReady[i] == 1){
                    SendClientMessage(i, color, text);
                }
            }
        }
    }
}


/*
public change(playerid)
{
if (gTeam[playerid] == TEAM_COP){
Job[playerid] = 1;
}
else if (gTeam[playerid] == TEAM_MEDIC){
Job[playerid] = 2;
}
else if (gTeam[playerid] == TEAM_AGENT){
Job[playerid] = 3;
}
else if (gTeam[playerid] == TEAM_FIRE){
Job[playerid] = 4;
}
else if (gTeam[playerid] == TEAM_TAXI){
Job[playerid] = 5;
}
else if (gTeam[playerid] == TEAM_PILOT){
Job[playerid] = 6;
}
return 1;
}

stock GetPlayerArea(playerid)
{
    new pid = GetPlayerInteriorID(playerid);
    new retstr[256];
    if(pid != 0) format(retstr,sizeof(retstr),"%s",interiors[pid][INTERIOR_NAME]);
    else format(retstr,sizeof(retstr),"%s",zones[GetPlayerZone(playerid)][MAPZONE_NAME]);
    return retstr;
}*/


ReturnUser(text[], id = INVALID_PLAYER_ID)
    {
    for(new i =0; i < MAX_PLAYERS;i++){
        if(IsPlayerConnected(i))
        {
        new pName[MAX_PLAYER_NAME];
        GetPlayerName(i,pName,MAX_PLAYER_NAME);
        if (strfind(pName,text,true)==0)
            {
                return i;
            }
        }
        else
    id = INVALID_PLAYER_ID;
        return id;
    }
    return 1;
}
warnings
pawn Код:
C:\Documents and Settings\BaLLy\Desktop\Career V1.4\Career.pwn(264) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
C:\Documents and Settings\BaLLy\Desktop\Career V1.4\Career.pwn(278) : warning 215: expression has no effect
C:\Documents and Settings\BaLLy\Desktop\Career V1.4\Career.pwn(286) : warning 215: expression has no effect
C:\Documents and Settings\BaLLy\Desktop\Career V1.4\Career.pwn(428) : warning 217: loose indentation
C:\Documents and Settings\BaLLy\Desktop\Career V1.4\Career.pwn(524) : warning 235: public function lacks forward declaration (symbol "OnPlayerInfoChange")
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


5 Warnings.
Reply


Messages In This Thread
whats wrong with this ?? - by [LHT]Bally - 21.09.2011, 19:23
Re: whats wrong with this ?? - by IstuntmanI - 21.09.2011, 19:28
Re: whats wrong with this ?? - by Kingunit - 21.09.2011, 19:28
Re: whats wrong with this ?? - by [LHT]Bally - 21.09.2011, 19:29
Re: whats wrong with this ?? - by IstuntmanI - 21.09.2011, 19:31
Re: whats wrong with this ?? - by Kingunit - 21.09.2011, 20:04
Re: whats wrong with this ?? - by [LHT]Bally - 21.09.2011, 21:12
Re: whats wrong with this ?? - by [LHT]Bally - 21.09.2011, 21:21
Re: whats wrong with this ?? - by Issam - 21.09.2011, 21:25
Re: whats wrong with this ?? - by [LHT]Bally - 21.09.2011, 21:29

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