17.10.2007, 13:28
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Originally Posted by kaisersouse
This is a longshot, and I'm sure it would be hard as hell to implement....but how about the ability to get the distance from player to ground?
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Quote:
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Originally Posted by BeckzyBoi
And maybe a GetPlayerPosFindZ instead of having to use SetPlayerPosFindZ then using GetPlayerPos then restoring the old pos before you set it to the new Z.
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