#Defines not working for me
#3

pawn Code:
if(GetPlayersInZone(i, ZoneAttacker[i]) >= 1) // there must be at least 1 attacker left
            {
                ZoneAttackTime[i]++;
                if(ZoneAttackTime[i] == TAKEOVER_TIME) // zone has been under attack for enough time and attackers take over the zone
                {
pawn Code:
#define TAKEOVER_TIME 120 // how many seconds needed to take over the zone
#define MIN_DEATHS_TO_START_WAR 3 // how many team members must be killed in a zone to start a war
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Messages In This Thread
#Defines not working for me - by Issam - 19.09.2011, 21:31
Re: #Defines not working for me - by Kush - 19.09.2011, 21:36
Re: #Defines not working for me - by Issam - 19.09.2011, 21:37
Re: #Defines not working for me - by Issam - 19.09.2011, 21:41
Re: #Defines not working for me - by Kush - 19.09.2011, 21:42
Re: #Defines not working for me - by Issam - 19.09.2011, 21:46
Re: #Defines not working for me - by Shetch - 19.09.2011, 21:52
Re: #Defines not working for me - by Issam - 19.09.2011, 21:55
Re: #Defines not working for me - by Vince - 19.09.2011, 21:57
Re: #Defines not working for me - by Issam - 19.09.2011, 22:02
Re: #Defines not working for me - by Issam - 19.09.2011, 22:17
Re: #Defines not working for me - by Memoryz - 19.09.2011, 22:46
Re: #Defines not working for me - by Issam - 19.09.2011, 22:48

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