auto close
#10

Quote:
Originally Posted by Mean
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That auto opens it too.

pawn Код:
public OnGameModeInit( ) {
    gate = CreateObject( 980, 2287.30004883, 605.29998779, 12.50,0.0, 0.0, 359.98901367 );
    SetTimer( "gatecheck", 1000, 1 );
    return true;
}

public OnPlayerCommandText( playerid, cmdtext[ ] ) {
    if( !strcmp( cmdtext, "/open", true, 5 ) )
        return MoveObject( gate, 2287.30004883, 605.29998779, 6.50, 7 ), true;
    return false;
}

forward gatecheck( );
public gatecheck( ) {
    new
        Float:x
        ,Float:y
        ,Float:z
        ,c = 0
    ;
    GetObjectPos( gate, x, y, z );
    if( x != 2287.30004883 && y != 605.29998779 && z != 12.50 ) {
        for( new i = 0; i < MAX_PLAYERS; i++ )
            if( IsPlayerInRangeOfPoint( i, 5.0, x, y, z ) )
                c++;
            if( c == 0 )
                MoveObject( gate, 2287.30004883, 605.29998779, 12.50, 7 );
    }
    return true;
}
Untested.
tnx now i have... cripts.... tnx alll so much
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Messages In This Thread
auto close - by hydronic - 17.09.2011, 12:57
Re: auto close - by MP2 - 17.09.2011, 13:04
Re: auto close - by Sasino97 - 17.09.2011, 13:04
Re: auto close - by iPLEOMAX - 17.09.2011, 13:05
Re: auto close - by hydronic - 17.09.2011, 13:17
Re: auto close - by Tee - 17.09.2011, 14:36
Re: auto close - by hydronic - 17.09.2011, 15:51
Re: auto close - by Pasa - 17.09.2011, 16:25
Re: auto close - by Mean - 17.09.2011, 16:38
Re: auto close - by hydronic - 17.09.2011, 17:02

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