16.09.2011, 10:51
Step 5
Now we got to save some variables, so we create an enum.
Enums, aka Enumerations are every useful for representing large groups of data and modifying constants quickly.
So we will store our Kills,Deaths,Money and Admin Level.
Where to exactly ADD THIS? someone HELP HERE!!
Now we got to save some variables, so we create an enum.
Enums, aka Enumerations are every useful for representing large groups of data and modifying constants quickly.
So we will store our Kills,Deaths,Money and Admin Level.
pawn Code:
enum pInfo
{
pKills,
pDeaths,
pMoney,
pAdmin
}
new PlayerInfo[MAX_PLAYERS][pInfo];