15.09.2011, 10:18
Are you both kidding me?
it's new o=1; because I defined the objects from 1, not from 0 (pExamObjects[playerid][1] = CreatePlaye..), and the o<MAX_PLAYER_EXAM_OBJECTS is almost the same as o<=, just yours won't include the object number 200, which was not even used.
Anybody else please?
it's new o=1; because I defined the objects from 1, not from 0 (pExamObjects[playerid][1] = CreatePlaye..), and the o<MAX_PLAYER_EXAM_OBJECTS is almost the same as o<=, just yours won't include the object number 200, which was not even used.
Anybody else please?