15.09.2011, 08:21
pawn Код:
new bool:Dead[MAX_PLAYERS];
//OnPlayerDeath
Dead[playerid] = true;
//OnPlayerSpawn
if(Dead[playerid])
{
switch(random(3))
{
case 0: SetPlayerPos(playerid,xxx,yyy,zzz);
case 1: SetPlayerPos(playerid,xxx,yyy,zzz);
case 2: SetPlayerPos(playerid,xxx,yyy,zzz);
}
Dead[playerid] = false;
}