[FilterScript] Destroy Road Objects [0.3d]
#10

RemoveBuildingForPlayer will remove building for specific player.
If you use these function on gamemode init you will remove building for all connected players when gamemode init is called (its mean count will be 0)

These function is best to use on player connect or on player spawn/request spawn/request class (can be used to)
Reply


Messages In This Thread
Destroy Road Objects [0.3d] - by seeeca - 13.09.2011, 19:59
Re: Destroy Road Objects [0.3d] - by Rapgangsta - 13.09.2011, 20:21
Re: Destroy Road Objects [0.3d] - by wouter0100 - 13.09.2011, 21:19
Re: Destroy Road Objects [0.3d] - by Kar - 13.09.2011, 23:46
Re: Destroy Road Objects [0.3d] - by iggy1 - 13.09.2011, 23:57
Re: Destroy Road Objects [0.3d] - by Kaperstone - 14.09.2011, 15:05
AW: Destroy Road Objects [0.3d] - by Pablo Borsellino - 14.09.2011, 15:23
Re: Destroy Road Objects [0.3d] - by MaTrIx4057 - 14.09.2011, 18:38
Re: Destroy Road Objects [0.3d] - by |_ⒾⓇⓄN_ⒹⓄG_| - 14.09.2011, 19:50
Re: Destroy Road Objects [0.3d] - by DRIFT_HUNTER - 14.09.2011, 20:44

Forum Jump:


Users browsing this thread: 1 Guest(s)