Hit Points
#4

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    new aKiller[MAX_PLAYER_NAME];
    GetPlayerName(killerid, aKiller, sizeof(aKiller));
    SendClientMessage(playerid, "[~] [ID: %i]%s killed him, with a gun » ID:[%d]", killerid, aKiller,  GetPlayerWeapon(killerid));
    return 1;
}
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Messages In This Thread
Hit Points - by spd_sahil - 11.09.2011, 10:50
Re: Hit Points - by Retardedwolf - 11.09.2011, 11:15
Re: Hit Points - by spd_sahil - 12.09.2011, 04:54
Re: Hit Points - by Allan Kardec - 12.09.2011, 05:15
Re: Hit Points - by WoodPecker - 12.09.2011, 05:19

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