12.09.2011, 03:23
Quote:
pawn Code:
pawn Code:
|
pawn Code:
new simplejobrunning[MAX_PLAYERS];
pawn Code:
public OnPlayerExitVehicle(playerid, vehicleid)
{
if(simplejobrunning[playerid] == 1)
{
simplejobrunning[playerid] = 0;
SendClientMessage(playerid, COLOR_RED, "You're job was canceled due to exiting the Vehicle");
DisablePlayerCheckpoint(playerid);
}
return 1;
}
pawn Code:
new simplejobrunning[MAX_PLAYERS];
pawn Code:
new simplejobrunning[playerid];