11.09.2011, 02:13
Quote:
Use the function ChangeVehiclePaintjob.
Or, when you create vehicles, here's what to do: AddStaticVehicle form params - (modelid, Float: spawn_x, Float: spawn_y, Float: spawn_z, Float: angle, color1, color2) AddStaticVehicleEx form params - (modelid, Float: spawn_x, Float: spawn_y, Float: spawn_z, Float: angle, color1, color2, respawn_delay) CreateVehicle form params - (modelid, Float: x, Float: y, Float:z, Float: angle, color1, color2, respawn_delay) Where you see 'color1' and 'color2', replace those with color ID's you can choose from here: |