09.09.2011, 19:58
All my commands display Server: unknown command
Still, I'm pretty sure that I did not return wrong...
Still, I'm pretty sure that I did not return wrong...
pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
new string[256];
new sendername[MAX_PLAYER_NAME];
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
new giveplayerid, moneys;
new giveplayer[MAX_PLAYER_NAME];
if(JailTime[playerid] != 0)
{
SendClientMessage(playerid, COLOR_RED, "You can not use commands whil you are in jail!");
return 1;
}
//==============================================================================
//Speepcap CMD
//==============================================================================
if ( !strcmp( "/myspeedcap", cmdtext, true, 11 ) )
{
new
szMessage[ 24 ]
;
if ( !( cmdtext[ 11 ] && cmdtext[ 12 ] ) )
{
SendClientMessage(playerid, COLOR_LIGHTBLUE , "USAGE: /myspeedcap [max speed] pick a value between 0 and 0.9 " );
SendClientMessage(playerid, COLOR_LIGHTBLUE , "0 will disable the speed cap." );
return 1;
}
g_fSpeedCap[ playerid ] = floatstr( cmdtext[ 12 ] );
format( szMessage, sizeof( szMessage ), "* Speed cap: %0.4f", g_fSpeedCap[ playerid ] );
SendClientMessage( playerid, 0xFFFF00FF, szMessage );
return 1;
}
//==============================================================================
//Blow Up minigame
//==============================================================================
if(strcmp(cmd, "/blowup", true) == 0)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(gTeam[i] != TEAM_BANDIT)
{
SendClientMessage(playerid,COLOR_RED,"This minigame is only for Bandits!");
return 1;
}
if(GetPlayerScore(playerid) < 500)
{
SendClientMessage(playerid,COLOR_RED,"You need a score of atleast 500 to play this minigame!");
return 1;
}
if(GetPlayerMoney(playerid) < 5000)
{
SendClientMessage(playerid,COLOR_RED,"You Do not have enough money for this minigame!");
return 1;
}
if(blowupvar[playerid] != 1)
{
SendClientMessage(playerid,COLOR_RED,"You cannot enter the blowup minigame yet, check the timer at the right please.");
return 1;
}
if(blowupvar[playerid] == 1)
{
SendClientMessageToAllBandits("The blowup minigame has started, backup your teammate (marked as a red flag)");
SendClientMessageToAllBandits("So he will win, also the other Bandits will be rewarded");
SetTimer("blowupgame", 200, false);
GivePlayerMoney(playerid, -5000);
SendClientMessage(playerid, COLOR_ORANGE, " ");
SendClientMessage(playerid, COLOR_ORANGE, "|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||");
SendClientMessage(playerid, COLOR_ORANGE, "Gratz! u are playing the game Blowup! NOTE: joining the game costed u $5000");
SendClientMessage(playerid, COLOR_ORANGE, "But winning this game will earn u $50000");
SendClientMessage(playerid, COLOR_ORANGE, "|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||");
SetPlayerWantedLevel(playerid, 6);
format(string,sizeof(string),"IMPORTANT: A bandit has started a mission to blowup the Cops base... quick! stop him!");
SendClientMessageToAllCops(string);
SendClientMessageToAllCops("He's name is unknown yet but he's marked as a red flag on the radar... catch him!");
SendClientMessageToAllDrivers("A bandit is about to try to blow up the Cops team base...");
SendClientMessageToAllDrivers("Help the cops, and u will be rewarded!");
mtask[playerid] = 0;
isblower[playerid] = 1;
blowupvar[i] = 0;
return 1;
}
break;
}
return 1;
}
//==============================================================================
//Rating
//==============================================================================
if(!strcmp(cmdtext, "/rate", true))
{
ShowPlayerDialog(playerid,DIALOG,DIALOG_STYLE_MSGBOX,"Server rating system","This is the server rating system.\nIf you want to rate this server,\npress Okay, else press Cancel.","Okay","Cancel");
return 1;
}
//==============================================================================
//Bounty command
//==============================================================================
if(strcmp(cmd, "/bounty", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /bounty [playerid] [amount]");
return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /bounty [playerid] [amount]");
return 1;
}
moneys = strval(tmp);
if(moneys > GetPlayerMoney(playerid)) {
SendClientMessage(playerid, COLOR_ERROR, "You don't have enough money!");
return 1;
}
if(moneys < 1) {
SendClientMessage(playerid, COLOR_YELLOW, "Hey what are you trying to pull here?");
return 1;
}
if(IsPlayerConnected(giveplayerid)==0) {
SendClientMessage(playerid, COLOR_ERROR, "Player is not connected");
return 1;
}
if(gTeam[playerid] == gTeam[giveplayerid]){
SendClientMessage(playerid, COLOR_ERROR, "You cannot put bounties on your team mates!");
return 1;
}
if(playerid == giveplayerid){
SendClientMessage(playerid, COLOR_ERROR, "You wanna bounty yourself??? come one man we are friends, we can talk about it!");
return 1;
}
bounty[giveplayerid]+=moneys;
GivePlayerMoney(playerid, 0-moneys);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have put a $%d bounty on the head of %s (id: %d).", moneys, giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "%s has had a $%d bounty put on his head from %s (total: $%d).", giveplayer, moneys, sendername, bounty[giveplayerid]);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "You have had a $%d bounty put on you from %s (id: %d).", moneys, sendername, playerid);
SendClientMessage(giveplayerid, COLOR_RED, string);
return 1;
}
//==============================================================================
//Bounties command
//==============================================================================
if(strcmp(cmd, "/bounties", true) == 0)
{
// new tmp[256];
new x;
SendClientMessage(playerid, COLOR_GREEN, "Current Bounties:");
for(new i=0; i < MAX_PLAYERS; i++) {
if(IsPlayerConnected(i) && bounty[i] > 0) {
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "%s%s(%d): $%d", string,giveplayer,i,bounty[i]);
x++;
if(x > 3) {
SendClientMessage(playerid, COLOR_YELLOW, string);
x = 0;
format(string, sizeof(string), "");
} else {
format(string, sizeof(string), "%s, ", string);
}
}
}
if(x <= 3 && x > 0) {
string[strlen(string)-2] = '.';
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
//==============================================================================
//Callhelp command for the Cops
//==============================================================================
// if(strcmp(cmd, "/callhelp", true) == 0)
// {
// if(gTeam[playerid] == TEAM_COPS)
// {
// if(GetDistanceBetweenPlayers(playerid1,playerid2) < 20)
// {
// if(gTeam[playerid1] == TEAM_COPS && gTeam[playerid2] != TEAM_COPS)
// {
//// if(GetPlayerWantedLevel(playerid2) > 2)
// {
// new Float:x, Float:y, Float:z;
// GetPlayerPos(playerid, x, y, z);
//
// SetPlayerMapIcon( playerid, 6, x, y, z, 30, 0, MAPICON_GLOBAL );
//
// format(string,sizeof(string),"Cop %s(%d) has called for help! he's marked as a blue sirene on the map!",PlayerName(playerid),playerid);
// SendClientMessageToAllCops(string);
// }
// else if(GetPlayerWantedLevel(playerid2) < 3)
// {
// SendClientMessage(playerid, COLOR_RED, "Can't u deal with a low wanted suspect on your own???");
// }
// }
// }
////// else if(GetDistanceBetweenPlayers(playerid1,playerid2) > 20
// {
// if(gTeam[playerid1] == TEAM_COPS)
// {
// SendClientMessage(playerid, COLOR_RED, "You are to far away from a suspect to use this command!");
// }
// }
// }
// return 1;
// }
//==============================================================================
//SpikeStrip
//==============================================================================
if (strcmp("/spike", cmdtext, true, 8) == 0)
{
if(gTeam[playerid] != TEAM_COPS)
{
SendClientMessage(playerid,COLOR_RED,"Only Cops can throw spikes!");
}
if (IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid,COLOR_RED,"Exit your vehicle before using this command please!");
}
new vehicleid = GetPlayerVehicleID(playerid);
if(vehicleid == 0)
{
new Float:X, Float:Y, Float:Z, Float:A;
GetPlayerPos(playerid, X, Y, Z);
GetPlayerFacingAngle(playerid, A);
CreateSmallStinger(X+(6.0*floatsin(-A, degrees)), Y+(6.0*floatcos(-A, degrees)), Z-0.825, A, GetPlayerVirtualWorld(playerid), 60000);
SendClientMessage(playerid,COLOR_SEXYGREEN,"You have thrown a SpikeStrip!");
}
return 1;
}
//==============================================================================
//Cinfo
//==============================================================================
if(strcmp(cmd, "/cinfo", true) == 0)
{
if(cinfo[playerid] == 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "U have enabled your cinfo!");
cinfo[playerid] = 1;
}
else if(cinfo[playerid] == 1)
{
SendClientMessage(playerid, COLOR_YELLOW, "U have disabled your cinfo!");
cinfo[playerid] = 0;
}
return 1;
}
//==============================================================================
//Seatbelt
//==============================================================================
if(strcmp(cmd, "/seatbelt", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result) && IsPlayerInAnyVehicle(playerid) == 0)
{ //line 124
SendClientMessage(playerid, COLOR_GRAD2, "You need to be in a vehicle to use /seatbelt.");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1 && Seatbelt[playerid] == 0)
{
Seatbelt[playerid] = 1;
SendClientMessage(playerid, COLOR_WHITE, "You have put on a seatbelt.");
}
else if(IsPlayerInAnyVehicle(playerid) == 1 && Seatbelt[playerid] == 1)
{
Seatbelt[playerid] = 0;
SendClientMessage(playerid, COLOR_WHITE, "You have taken off your seatbelt");
format(string, sizeof(string), "* %s extends his arm unbuckling his seatbelt.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
printf("%s", string);
}
return 1;
}
//==============================================================================
//Hometracker
//==============================================================================
if (strcmp("/home", cmdtext, true, 10) == 0)
{
if(HomeE[playerid] == 0)
{
HomeE[playerid] =1;
SetPlayerMapIcon( playerid, 8, 669.7355,-1275.9504,13.4609, 55, 0, MAPICON_GLOBAL );//drivers
SetPlayerMapIcon( playerid, 9, 722.52911376953, -12763287353516, 17612741470337, 30, 0, MAPICON_GLOBAL );//cops
SetPlayerMapIcon( playerid, 10, 722.52911376953, -12763287353516, 17612741470337, 18, 0, MAPICON_GLOBAL );//bandits
SendClientMessage(playerid, COLOR_YELLOW, "Type /dhome to disable");
}
else if(HomeE[playerid] == 1)
{
SendClientMessage(playerid, COLOR_RED, "You have already enabled home!");
}
return 1;
}
if (strcmp("/dhome", cmdtext, true, 10) == 0)
{
if(HomeE[playerid] == 1)
{
RemovePlayerMapIcon( playerid, 8 );
RemovePlayerMapIcon( playerid, 9 );
RemovePlayerMapIcon( playerid, 10 );
SendClientMessage(playerid, COLOR_YELLOW, "You have disabled your home Tracker.");
HomeE[playerid] =0;
}
else
{
SendClientMessage(playerid, COLOR_RED, "You don't have /home enabled!");
}
return 1;
}
//_Level CMD
if (strcmp("/L1", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"Team:","1. Drivers\r\n2. Cops\r\n3. Bandits","Option 1", "Option 2");
return 1;
}
if (strcmp("/L2", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"MyDialog","1. Line\r\n2. Line\r\n3. Line","Option 1", "Option 2");
return 1;
}
if (strcmp("/L3", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"MyDialog","1. Line\r\n2. Line\r\n3. Line","Option 1", "Option 2");
return 1;
}
//_Team CMD
if (strcmp("/cops", cmdtext, true, 10) == 0)
{
ShowPlayerDialog(playerid,1,DIALOG_STYLE_LIST,"MyDialog","1. Line\r\n2. Line\r\n3. Line","Option 1", "Option 2");
return 1;
}
if (strcmp("/drivers", cmdtext, true, 10) == 0)
{
//gTeam[playerid] = 0;
gTeam[playerid] = TEAM_DRIVERS;
return 1;
}
if (strcmp("/b", cmdtext, true, 10) == 0)
{
//gTeam[playerid] = 0;
gTeam[playerid] = TEAM_BANDIT;
SetPlayerColor(playerid,COLOR_ORANGE); // orange
return 1;
}
if (strcmp("/c", cmdtext, true, 10) == 0)
{
//gTeam[playerid] = 0;
gTeam[playerid] = TEAM_COPS;
return 1;
}
if (strcmp("/u", cmdtext, true, 10) == 0)
{
//gTeam[playerid] = 0;
gTeam[playerid] = TEAM_UNSPAWNED;
SetPlayerColor(playerid,COLOR_GREY); // grey
return 1;
}
if (strcmp("/td", cmdtext, true, 10) == 0)
{
//gTeam[playerid] = 0;
TDCDShowForAll();
return 1;
}
dcmd(rob,3,cmdtext);
dcmd(arrest,6,cmdtext);
dcmd(cuff,4,cmdtext);
dcmd(uncuff,6,cmdtext);
dcmd(ticket,6,cmdtext);
dcmd(payticket,9,cmdtext);
dcmd(callhelp, 8,cmdtext);
dcmd(wanted, 6,cmdtext);
return 0;
}