08.09.2011, 16:55
Quote:
Well we would need to compare them (however i think mine is faster cuz it doesn't use such variables?, well we will see) and em
would inputtext[] == "\0" not crash the server using your script? |
And well about the speed, you dont have to save it (you can still use ShowPlayerDialogEx()) which equals to the regular ShowPlayerDialog (only also handling the custom callback).